Symphonist
Symphonist is a hostile creature found in Flathill and in the Facility during Fog Phenomenon Weather Events.
Behavior
Symphonists are blind, relying purely on sound to detect threats. Certain enemies will flee upon encountering them. It is aggressive to anything that isn't a Symphonist and will attack as soon as it is detected or is attacked.
Symphonists are repelled by Symphonist Scarecrows.
Combat Tips
The Symphonist is a very durable entity that requires a lot of damage to kill (The deatomizer cannot kill it in a single charge). Electrical-based weapons do not affect it; they will attack by charging into the player, followed by a swipe with their claws or a rolling charge attack.
If it is damaged, it will create several illusions of itself. During this time, the Symphonist and its copies will stand still, giving the player time to reposition, reload, or heal. Illusions of the Symphonist will disappear when damaged, but if the real Symphonist is hit, the player will land a critical hit. However, if the player is not fast enough in finding the original, the Symphonist will charge the player.
The Symphonist can pick up and throw the player a short distance, which does not deal any direct damage, but caution should be taken if fought near areas where fall damage or falling into pits can be an issue.
When Symphonists are using their illusions, the Motion Sensor ability from the Cascade Armor Set can highlight the real Symphonist, making it trivial to distinguish the real enemy and to re-locate the enemy after it disappears. In the same vein, an Exor Spirit spawned by the full Exor Armor Set will only target the real Symphonist when using its illusions.
Drops
Item | Quantity | Chance |
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1 | 100% |
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2-3 | 50% |
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0-1 | 15% |
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0-1 | 10% |
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0-1 | 3% |
Media
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