Coworker
Coworker is a passive entity that occasionally appears at night.
Behavior
The Coworker may appear somewhere nearby any player in areas where he can be found, and will start crawling around the area seemingly at random, slowly approaching players while repeatedly spouting 'office worker cliches' and asking to be fed, rarely saying "C'mon, we've all got larvae to feed.". He is of no danger to the player, bar his horrible jokes.
At 6 AM, the Coworker will rapidly crawl away out of sight and disappear.
Feeding
The Coworker can be fed any edible item, except anything that causes Sick or Death. Once fed an item, he will no longer accept any more of that same item. He can drop a Stapler the first or second time he is fed. After being fed three times, he will always drop Pens. These two drops are NOT mutually exclusive.
Be careful though, The Coworker doesn't just consume fluids out of containers, but also takes the container with him.
Item | Times Fed |
---|---|
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1-2 |
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3 |
Appearance
Head | Alessandro |
Hair | Clean Cut |
Hair Color | Light Brown |
Top | GATE Labcoat |
Shirt | Banana |
Bottom | Pale Blue Pants |
Belt | Standard |
Shoes | White Boots |
Notes
- The Coworker can open doors, yet he does not seem to do so when fleeing.
- The Coworker can be killed, but he has 1000 health and only drops a Human Skull without leaving behind a corpse.
- An email accessed from the terminal at the tram station near the Digsite in Manufacturing West reveals that the Coworker is not human.
- It was originally disguised as a creature named a Rocklark. Its true nature became apparent when one of the Rocklarks disappeared, and the research staff started encountering the Coworker.
Trivia
- Community nicknames for the Coworker include Jerome, Jensen, and Jeff.
Gallery
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