Identical to regular Peccaries, with purple and blue flesh hues.
Behavior
Sow Peccaries will passively wander around, becoming hostile towards all entities, Order soldiers, the player and Deployable Objects placed by the player. They cannot open doors, unless in a hostile state. Occasionally, they will spawn Tainted Carbuncles on the floor.
Combat
Type: Varies based on player distance when engaging.
Range: Triggers within a certain range.
8-9 Storage Crates Away:
Ranged Attack:
Can be dodged by side-stepping.
Can be blocked with a shield.
Tackle Attack:
Can be dodged by side-stepping.
Less Than 8-9 Storage Crates Away:
Melee Attack:
Cannot be dodged.
Can be blocked with a shield.
Player Continues Running (After Initial Engagement):
Jump Attack (after 2-3 seconds):
Can be dodged by maintaining distance and running sideways.
Locations
Three are in the central Wildlife Pen in Cascade Laboratories. Usually, this area also contains Tainted Carbuncles.
One can be found together with an Exor next to the door leading to the Viewing Platform on the upper Floor of the Adjustment Wing of the Cascade Laboratories, near the tall room with specimen Containers.
After completing the Furniture Store multiple Zombies spawn in the same area, leading to the two groups engaging in combat.
One is found together with an Armored Exor in a garage on the left after crossing the dam in the Hydroplant.