Objects

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Objects is the term used in the Abiotic Factor Wiki to refer to anything that can be packaged, interacted with, destroyed or picked up from the world. When aiming at an object within reach, they will either show an outline around them, offer interactions, or display an aim icon.

Objects are categorized based on the ways the player can interact with them.

Interactable Objects

An interactable Terminal with its available interactions

Interactable Objects are objects the player can directly interact with using the interaction keys, but can not be moved by the player. When aimed at, the object will have a blue outline and present their interactions on the player's HUD.

Pickup Objects

A Pickup Object showing the "pick up" interaction and the aim icon

Pickup Objects are objects that only have the "pick up" interaction available. These objects are also identified by an aim icon of a closed hand. When interacted with, they disappear from the world and add items to the player's inventory.

Deployable Objects

A deployed object with its available interactions, including "package"

Deployable Objects are objects that can be packaged by the player using a construction tool, such as the Screwdriver Screwdriver. These objects are acquired either by crafting or by packaging items found in the world.


Destroyable Objects

A destroyable object, identified by the break icon

Destroyable Objects are objects that can only be destroyed by the player in order to obtain resources. These objects can be identified by an aim icon of a broken plank.