Assault Event
Assault Events, or Raids, are random events where hostile entities will spawn around a Crafting Bench. These events include Portal Storms and other types of assaults.
At 4 PM the day before an Assault Event occurs, players are forewarned with an audio stinger and the message "The air feels strange. Be on your guard tonight." will be displayed. Just before the event starts, the start message "The air feels different..." appears, followed by a message specific to the type of event when it begins. When in GATE's Facilities, the Announcement system will also provide unique indications based on the type of raiding enemy.
When enemies begin spawning, they will attempt to approach the selected Crafting Bench, attacking any players, Deployables and Base Defenses they can find along the way. After all enemies have been spawned in, an end message reads "The air is normal again...", regardless if any raiding enemies are still alive or not.
Event Types
Portal Storms
Main article: Portal Storm
Portal Storms are the earliest Assault Events, possibly immediately after the player places their first Crafting Bench. The message, "A portal storm has started!" appears when one starts.
Exor and Peccary Patrol
Exor and Peccary Patrols are the second Assault Event to become possible, which can spawn once the player has opened Silo 3 in the Office Sector. Its start message is, "Something fowl lurks nearby..." They consist of an Exor Monk and two Peccaries, which will spawn in an area near the Crafting Bench, unlike a Portal Storm. However, the Exor's teleportation means they can bypass most defenses outright, making direct confrontation a necessity.
Order Assaults
Before an Order Assault starts, GATE's announcement system will broadcast the message "Unknown access detected. Caution advised." and the message "A radio crackle is heard nearby..." appears on the screen, along with the radio chirp sound that Order soldiers make when idle.
There are a variety of possible Order Assaults. They start occurring after the player has met The Blacksmith unless otherwise specified.
- Patrol: A Captain, a Medic, and a pistol Grunt
- Pistol Brothers: Two pistol Grunts
- SMG Grunt: A single Grunt
- Rat Patrol: A single Lab Rat
- Occurs after speaking to Hasta Tria
- No messages
- Shotgun Squad: A Captain, a Medic, and a Breacher
- Occurs after reaching the Control Center in Cascade Laboratories
- Groupe Assault: A Mountaineer, a Rook, and a Close-Quarters Combatant
- Occurs after completing Voussoir
- Start message: "A cold wind blows through..."
Crystallisk
After speaking to Hasta Tria, a single Crystallisk can spawn without any messages or sounds.
Larva Assault
A group of three Larva, four Hive Larva, and two Big Larva can raid after clearing Manufacturing.
- The warning message is "A putrid smell..." and the start message is "The hive is angry!"
Electro-Pest Frenzy
After exploring Cascade Laboratories to some degree, six Electro-Pests can spawn, followed by a Sow Peccary. Its start message is "A frenzy!"
Similar to the Electro-Pest Portal Storm, but with two additional Electro-Pests.
Zombie Horde
After completing the Furniture Store, ten Zombies can spawn, either as a single group or in waves. This event has a zombie idle sound instead of a start message.
Exor Squad
After completing the Furniture Store, an Armored Exor and two Exor Monks can spawn.
- It uses the same messages as the Exor and Peccary Patrol.
Canaanite Mob
After completing Canaan, a group of six Cannanites can spawn. They consist of two of each of the following types: Farmers, Torchbearers, and Guards, plus a single Woodsman.
- The warning message is "The air feels different. An angry mob approaches..." and the start message is "Torches and pitchforks!".
Lamogi Frenzy
After completing Space Queen, a group of three Lamogi can spawn, followed by a Bombogi.
- The warning message is "A digital corruption..." and the start message is "The bytes are all wrong."
Corrupted Robot
After clearing Mist Reactor, a single Corrupted Robot can spawn.
- The warning message is "The air feels different..." and the start message is "An abnormal presence…"
Volatile Pest Frenzy
After clearing Mist Reactor, a group of seven Volatile Pests can spawn followed by a Volatile Exor.
- The warning message is "The air feels different…" and the start message is "A frenzy!"
Gatekeeper Assaults
A variety of Gatekeepers can spawn at points in the Reactors progression. The warning message is "The air feels different." and most have the start message is "The bones are cast."
- Mage: Two Neophytes and a Mystagogue
- Occurs after exploring Dusk Reactor
- Start message: "Something arcane tingles your senses…"
- Heavy: A Chieftain, Jotun, and a Mystagogue
- Occurs after completing Gale Reactor
- Squad: A Chieftain, Neophyte, and a Witch
- Occurs after exploring Shadowgate
- Witch Hunt: Three Witches
- Occurs after exploring Shadowgate
- Start message: "A hex upon your house."
Strategy
- Automatic Base Defenses will aid greatly in protecting a player's home. Players can discover a variety of these as they progress through the game.
- When the assault targets a Crafting Bench, it chooses the bench closest to the player. If multiple players are involved, any of the closest benches may be targeted.
- Enemies are always spawned in from particular points in the map, picking the closest point possible relative to the targeted Crafting Bench. When building a base, players should determine where enemies arrive to aptly plan their defense strategy.
- Assault Events do not occur in most portal worlds; bases in such worlds are safe but may be cumbersome to access without a
Personal Teleporter. Exceptions include The World in the Mirror and The Pool Room.
Notes
- An Assault Event will not select a Crafting Bench until the start message "The air feels different..." appears. Knowing this, players can influence which Crafting Bench is selected.
- Assault Events can be delayed if the selected Crafting Bench is far enough away from all players. Simply staying far away from the base overnight (ideally in a portal world, but at least another sector) is a reliable way to forestall an Assault Event. The event will start the next time a player enters the radius of a Crafting Bench.
Game Mechanics | |||||||
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Player | Character Appearance • Character Creation • Inventory • Health • Death • Statuses • Buffs and Debuffs • Jobs • Traits • Skills • Sleep • GATE Pal | ||||||
World | Assault Event (Portal Storm) • Battery (Item Charge) • Check-In Terminal • Cooking • Damage Types • Energy • Mechanics • Recipes • Sandbox Settings • Trading • Weather Event
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