Cooking Guide
Cooking is an essential skill in Abiotic Factor as it allows players to create increasingly effective Food to manage the Hunger and Thirst needs. Without sufficient food prolonged exploration and excursions can become difficult to do. Besides food, a couple of crafting materials can also be made via Cooking.
Hunger and thirst accumulation rates can be modified in the Sandbox Settings before starting a server.
Skill Level
Cooking raises the Cooking Skill, unlocking recipes and cooking-related bonuses. XP is primarily gained by cooking food, baking and making soups.
At level 3, the player unlocks the ability to cook Soup. Cooking level 10 will unlock the Convection Oven and Raw Dough recipes, which are used for Baking.
Depending on the player's skill level, any cooked food will be produced at higher qualities, with each increased level restoring more Hunger and Thirst.
Levels 0-4 | Any food fried in a pan or cooked in a pot will be normal. |
Levels 5-9 | Any food fried or cooked will be considered "carefully cooked". |
Levels 10-14 | Any food fried, cooked or baked will be considered "well cooked". |
Level 15 | Any food fried, cooked or baked will be considered "beautifully cooked". |
Frying
- Place a
Frying Pan or
Frying Pan (Makeshift) on a Stove or powered
Portable Stove.
- The Office Sector cafeteria has an Industrial Stove with a single useable cooktop. Kitchen Stoves require a
Reinforced Hose to repair.
- The Office Sector cafeteria has an Industrial Stove with a single useable cooktop. Kitchen Stoves require a
- Equip the raw food and place it in the pan. It will then start cooking.
- Once the food is cooked, remove it from the stove. Leaving it there for too long will cause it to overcook, becoming burned.
- Burned food restores minimal hunger and depletes thirst.
- Burned food can be left on the stove for even longer to become
Bio Scrap.
List of Fried Food
Soup
- Cooking level 3 is required to make soup. Fry food to increase the skill.
- Some Jobs provide a bonus to Cooking, specifically Epimedical Bionomicist (+1), Phytogenetic Botanist (+2), and Somatic Gastrologist (+4).
- The Hobbyist Chef Trait doubles Cooking XP.
- Analyzing the pot of solder in front of The Blacksmith raises Cooking to level 3, if lower.
- Find a
Cooking Pot or craft a
Cooking Pot (Makeshift).
- Fill the pot with clean Water, commonly collected from
Water Coolers or Sinks while holding the empty pot.
- Alternatively, a
Water Bottle can be used to add water to the pot.
- A pot of Tainted Water can be boiled to create clean Water, though at a ratio of 4:1 (one pot of Tainted Water (1000ml) produces 250ml of Water).
- Antejuice is a suitable alternative to water.
- Alternatively, a
- Place the filled pot on a stove powered by electricity. Ingredients can now be added to the pot.
- If the ingredients match a valid recipe, the name will change, and the recipe will be added to the Soup Recipes tab in the Compendium. Otherwise, it will remain an Unknown Soup until it finishes cooking.
- The soup created as a result of not following a recipe depends on the ingredients added. In most cases, it will become
Bad Soup.
- If a soup has one incorrect ingredient, the proper recipe will be added to the Compendium when the soup finishes cooking, despite resulting in Bad Soup. The total number of ingredients must be the same as the valid soup recipe. If there are multiple possible recipes with the same ingredients, the closest recipe which the player does not currently have will be unlocked. For example, adding
Salt with another ingredient will unlock either the
Bland Pea Soup,
Simple Tomato Soup, or
Super Tomato Soup recipe.
- The soup created as a result of not following a recipe depends on the ingredients added. In most cases, it will become
- When the soup is done cooking, the pot will have a lid and "Uncooked" will be removed from the soup name. Remove the pot from the stove and place it down as a deployable.
- A
Soup Bowl must be equipped to take a portion of soup from the pot. The soup can then be consumed from the Soup Bowl.
- Interacting with a placed pot of soup without a Soup Bowl unlocks its crafting recipe.
- With certain exceptions (e.g. Bad Soup), each cooked soup produces 4 "portions" collectable with a Soup Bowl, or 6 once Cooking 15 is reached. A filled Soup Bowl can hold 2 portions before it is emptied, meaning each cooked pot of soup produces 8 edible portions, or 12 with Cooking 15.
- This means that a single pot of soup can provide up to 444 hunger replenishment (Cooking 15 +
A&L Mega-Stew), and even "average" soups (23 hunger soup without Cooking 15) restore nearly 2 full hunger bars.
- This makes (most) soups extremely efficient regarding hunger and thirst restored per ingredient used. For example, a
Military M.R.E. restores 30 hunger and 0 thirst when consumed. That same M.R.E. can be cooked into a
Sustenance Soup, which restores 18 hunger and 16 thirst per serving, with 8 or 12 servings per soup, for a total of 144-216 hunger and 128-192 thirst from the same single M.R.E.
- This means that a single pot of soup can provide up to 444 hunger replenishment (Cooking 15 +
- Unlike many other types of cooking, soups cannot burn if left on a stove for extended periods after they are "done". Soups also do not spoil when still in the pot or in a soup bowl. Soups additionally restore significant amounts of thirst when consumed. This comes at the cost of being able to store at most 2 servings of soup per inventory slot (a single completely filled soup bowl).
List of Soups
The hunger and thirst fill values listed are per-serving. Most have decimal values, which are truncated here (as they are in-game) for better readability. See the individual item pages for the exact values.
Effective Soups
Name | Ingredients | Buffs | Hunger Fill | Thirst Fill | Portions | Cook Time |
---|---|---|---|---|---|---|
![]() |
12 | 21 | 4 | 2:00 | ||
![]() |
17 | 21 | 4 | 2:00 | ||
![]() |
14 | 16 | 4 | 2:00 | ||
![]() |
26 | 16 | 4 | 2:00 | ||
![]() |
12 | 22 | 4 | 2:00 | ||
![]() |
15 | 22 | 4 | 2:00 | ||
![]() |
12 | 37 | 4 | 2:00 | ||
![]() |
17 | 24 | 4 | 2:00 | ||
![]() |
18 | 16 | 4 | 2:00 | ||
![]() |
10 | 24 | 4 | 2:00 | ||
![]() |
18 | 17 | 4 | 2:00 | ||
![]() |
5 | 33 | 4 | 2:00 | ||
![]() |
20 | 17 | 4 | 2:00 | ||
![]() |
23 | 23 | 4 | 2:00 | ||
![]() |
13 | 17 | 4 | 2:00 | ||
![]() |
21 | 23 | 4 | 2:00 | ||
![]() |
37 | 16 | 4 | 2:00 | ||
![]() |
12 | 42 | 4 | 2:00 | ||
![]() |
23 | 21 | 4 | 2:00 | ||
![]() |
33 | 22 | 4 | 2:00 | ||
![]() |
25 | 16 | 4 | 2:00 | ||
![]() |
21 | 24 | 4 | 2:00 | ||
![]() |
23 | 22 | 4 | 2:00 | ||
![]() |
23 | 17 | 4 | 2:00 | ||
![]() |
23 | 22 | 4 | 2:00 | ||
![]() |
25 | 17 | 4 | 2:00 | ||
![]() |
25 | 31 | 4 | 2:00 | ||
![]() |
21 | 25 | 4 | 2:00 | ||
![]() |
23 | 16 | 4 | 2:00 | ||
![]() |
23 | 16 | 4 | 2:00 | ||
![]() |
21 | 25 | 4 | 2:00 | ||
![]() |
30 | 25 | 4 | 2:00 | ||
![]() |
32 | 27 | 4 | 2:00 | ||
![]() |
31 | 17 | 4 | 2:00 | ||
![]() |
42 | 17 | 4 | 2:00 | ||
![]() |
38 | 21 | 4 | 2:00 |
Some recipes produce four of their own bowl item instead of using a Soup Bowl.
Non-Soup Food
Name | Ingredients | Item Produced | Buff | Hunger Fill | Thirst Fill | Cook Time |
---|---|---|---|---|---|---|
![]() |
![]() |
20 | 4 | 2:00 | ||
![]() |
![]() |
37 | 16 | 2:00 | ||
![]() |
![]() |
39 | 35 | 2:00 |
Some recipes do not create soups, but are used to make non-food items instead. These items are collected directly from the pot, without requiring a Soup Bowl.
Utility Soups
Name | Ingredients | Item Produced | Amount | Cook Time |
---|---|---|---|---|
![]() |
![]() |
1 | 2:00 | |
![]() |
![]() |
4 | 2:40 | |
![]() |
![]() |
4 | 2:40 | |
![]() |
![]() |
4 | 5:50 |
When a soup is made that does not match one of the valid recipes above, one of the following soups will be created. The exact result depends on the ingredients. A soup containing any one of the listed ingredients will create the applicable soup.
Ineffective Soups
Name | Possible Ingredients | Debuffs | Hunger Fill | Thirst Fill | Portions | Cook Time |
---|---|---|---|---|---|---|
![]() |
Anything other than the harmful ingredients below | 15 | 16 | 2 | 2:00 | |
![]() |
![]() |
3 | 20 | 4 | 1:00 | |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
15 | 20 | 4 | 2:00 | |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
15 | 20 | 4 | 2:00 |
Baking
- Reaching Cooking skill level 10 unlocks the crafting recipes for the
Convection Oven and most oven recipes.
List of Baked Food
Raw | Cooked | Hunger Fill | Thirst Fill | Cook Time |
---|---|---|---|---|
![]() |
![]() |
12.5 | 5 | 2:00 |
![]() |
![]() |
54 | 7 | 2:00 |
![]() |
![]() |
10 | 3.75 | 1:00 |
![]() |
![]() |
20.7 | 3.45 | 1:20 |
![]() |
![]() |
12.5 | 3.75 | 0:45 |
![]() |
![]() |
63 | 28.75 | 1:40 |
Some foods can be divided into individual portions after baking.
Game Mechanics | |||||||
---|---|---|---|---|---|---|---|
Player | Character Appearance • Character Creation • Inventory • Health • Death • Statuses • Buffs and Debuffs • Jobs • Traits • Skills • Sleep • GATE Pal | ||||||
World | Assault Event (Portal Storm) • Battery (Item Charge) • Check-In Terminal • Cooking • Damage Types • Energy • Mechanics • Recipes • Sandbox Settings • Trading • Weather Event
|