Base Defense Guide

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Abiotic Factor is a survival crafting experience, and survival only gets easier if you have a safe place to call 'home'. Throughout your playthrough you will find many things want not only you dead but also your things gone. Whether you lead a monster back to your bed (or sofa, we don't discriminate) or you happen to be experiencing a Portal Storm. This section will help you set up a defense to keep those nasty baddies at bay!

Portal Storms

Portal Storm Warning


Pest teleporting in


First things first, no matter how good your perimeter defense might be, it wont do you any good if your enemies appear within the perimeter! You can find out more about Portal Storms here. In order to defend the core of your base you will need to upgrade your Crafting Bench, specifically with the "PORTAL SUPPRESSION FIELD" upgrade.

Portal Supression Field Craft













Barricades

Makeshift Barricades in game


Barricades are the most rudimentary form of base defense, keeping hostile entities from entering it in the first place. The most basic form of barricade is any furniture you can get a hold of. Simply make sure you have a Screwdriver or equivalent and start packaging desks, fridges or anything sturdy enough!

Basic furniture wont last you long however, and this is where the crafting part of "survival crafting" comes in.
Below is a table of craftable barricades, which are not only sturdier but also have additional uses such as ramps and shelves leading you to out of reach areas!

Barricades
Icon Name Weight Durability Placement
Barricade (Makeshift)
Barricade (Makeshift) 6 300 Floor
Ramp (Small)
Ramp (Small) 0.1 220 Floor
Small Shelf
Small Shelf 0.1 200 Wall
Bridge (Wood)
Bridge (Wood) 1 500 Floor (Req. support)
Barricade (Wood Full)
Barricade (Wood Full) 15 1500 Floor
Barricade (Wood Half)
Barricade (Wood Half) 10 1250 Floor
Bag Wall (Straight)
Bag Wall (Straight) 10 500 Floor
Bag Wall (Half Curve)
Bag Wall (Half Curve) 10 500 Floor
Bag Wall (Curve)
Bag Wall (Curve) 10 500 Floor
Bag Wall (Corner)
Bag Wall (Corner) 10 500 Floor
Bag Wall (Block)
Bag Wall (Block) 10 500 Floor

Traps

Chopinator

So, keeping baddies out is all well and good, but your barricades wont last forever and eventually the enemies will break through. That's where traps come in! While they're busy trying to figure out a way to get in, traps will damage and hopefully kill any intruders before they can do too much damage. A clever scientist can easily use traps offensively just as well as defensively! Some require power, some reloading but they're all quite deadly.
Below is a table of craftable traps.

Traps
Icon Name Weight Durability Placement Function
Chopinator
Chopinator 5 500 Floor Requires Power
Shock Trap
Shock Trap 2 Indestructible Floor Automatic Recharge
Tripwire Mine
Tripwire Mine 1 Indestructible Any Requires Reloading (screws)
Pest Trap
Pest Trap 3 Indestructible Floor Automatic
Tesla Coil
Tesla Coil 15 1000 Floor Requires Power
X-Ray Tower
X-Ray Tower 2 100 Floor Requires Power
Disc Turret
Disc Turret 20 1000 Floor Requires Power