Base Defense Guide
Abiotic Factor is a survival crafting experience, and survival only gets easier if you have a safe place to call 'home'. Throughout your playthrough you will find many things want not only you dead but also your things gone. Whether you lead a monster back to your bed (or sofa, we don't discriminate) or you happen to be experiencing a Portal Storm. This section will help you set up a defense to keep those nasty baddies at bay!
Portal Storms
First things first, no matter how good your perimeter defense might be, it wont do you any good if your enemies appear within the perimeter! You can find out more about Portal Storms here. In order to defend the core of your base you will need to upgrade your Crafting Bench, specifically with the "PORTAL SUPPRESSION FIELD" upgrade.
Barricades
Barricades are the most rudimentary form of base defense, keeping hostile entities from entering it in the first place. The most basic form of barricade is any furniture you can get a hold of. Simply make sure you have a Screwdriver or equivalent and start packaging desks, fridges or anything sturdy enough!
Basic furniture wont last you long however, and this is where the crafting part of "survival crafting" comes in.
Below is a table of craftable barricades, which are not only sturdier but also have additional uses such as ramps and shelves leading you to out of reach areas!
Icon | Name | Weight | Durability | Placement |
---|---|---|---|---|
Barricade (Makeshift) | 6 | 300 | Floor | |
Ramp (Small) | 0.1 | 220 | Floor | |
Small Shelf | 0.1 | 200 | Wall | |
Bridge (Wood) | 1 | 500 | Floor (Req. support) | |
Barricade (Wood Full) | 15 | 1500 | Floor | |
Barricade (Wood Half) | 10 | 1250 | Floor | |
Bag Wall (Straight) | 10 | 500 | Floor | |
Bag Wall (Half Curve) | 10 | 500 | Floor | |
Bag Wall (Curve) | 10 | 500 | Floor | |
Bag Wall (Corner) | 10 | 500 | Floor | |
Bag Wall (Block) | 10 | 500 | Floor |
Traps
So, keeping baddies out is all well and good, but your barricades wont last forever and eventually the enemies will break through. That's where traps come in! While they're busy trying to figure out a way to get in, traps will damage and hopefully kill any intruders before they can do too much damage. A clever scientist can easily use traps offensively just as well as defensively! Some require power, some reloading but they're all quite deadly.
Below is a table of craftable traps.
Icon | Name | Weight | Durability | Placement | Function |
---|---|---|---|---|---|
Chopinator | 5 | 500 | Floor | Requires Power | |
Shock Trap | 2 | Indestructible | Floor | Automatic Recharge | |
Tripwire Mine | 1 | Indestructible | Any | Requires Reloading (screws) | |
Pest Trap | 3 | Indestructible | Floor | Automatic | |
Tesla Coil | 15 | 1000 | Floor | Requires Power | |
X-Ray Tower | 2 | 100 | Floor | Requires Power | |
Disc Turret | 20 | 1000 | Floor | Requires Power |