User:JCS/Items.json

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Metal Scrap
rowName"scrap_metal"
name"Metal Scrap"
description"A pile of metal. Definitely useful for crafting."
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Plastic Scrap
rowName"scrap_plastic"
name"Plastic Scrap"
description"A bag of plastic odds and ends."
weight0.2
stackSize64
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bio Scrap
rowName"scrap_bio"
name"Bio Scrap"
description"A heap of biological scrap. Might come in handy."
flavorText"Not to be confused for actual food."
weight0.2
stackSize64
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tech Scrap
rowName"scrap_tech"
name"Tech Scrap"
description"A handful of random technological junk."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Glass Scrap
rowName"scrap_glass"
name"Glass Scrap"
description"Bits and pieces of collected glass."
weight0.2
stackSize64
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Paper Scrap
rowName"scrap_paper"
name"Paper Scrap"
description"An assortment of paper scraps."
category"Resource"
weight0.1
stackSize256
researchMaterial"Cloth"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cloth Scrap
rowName"scrap_cloth"
name"Cloth Scrap"
description"Various cloth bits from clothing and the like."
category"Resource"
weight0.3
stackSize64
researchMaterial"Cloth"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pens
rowName"pens"
name"Pens"
description"A bundle of office pens. You can think of a few clever ways to utilize these."
weight0.2
stackSize64
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rubber Band Ball
rowName"rubberbands"
name"Rubber Band Ball"
description"A ball of rubber bands. Someone spent a lot of time making this."
weight0.25
stackSize64
researchMaterial"Adhesive"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Duct Tape
rowName"ducttape"
name"Duct Tape"
description"Used in crafting recipes and can repair items in a pinch."
flavorText"You know exactly what this is."
category"Tools"
weight0.25
stackSize64
researchMaterial"Adhesive"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Money
rowName"money"
name"Money"
description"Select to add to wallet."
flavorText"It's only money."
stackSize1000
researchMaterial"Cloth"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
9mm Ammo
rowName"ammo_9mm"
name"9mm Ammo"
description"Ammo for any 9mm weapon."
weight0.02
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
.357 Magnum Ammo
rowName"ammo_Magnum"
name".357 Magnum Ammo"
description"Ammo for any .357 Magnum weapon."
weight0.04
stackSize20
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
5.56 Ammo
rowName"ammo_556"
name"5.56 Ammo"
description"Ammo for any 5.56 weapon."
weight0.05
stackSize40
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
.308 Ammo
rowName"ammo_308"
name".308 Ammo"
description"Ammo for any .308 weapon."
weight0.06
stackSize20
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
12g Buckshot
rowName"ammo_12g"
name"12g Buckshot"
description"Ammo for any shotgun."
weight0.03
stackSize20
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
40mm High Explosive
rowName"ammo_40mm"
name"40mm High Explosive"
description"Ammo for any 40mm launcher."
weight1
stackSize3
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Bolt
rowName"ammo_bolt"
name"Makeshift Bolt"
description"Ammo for any crossbow."
category"Weapon"
weight0.03
stackSize20
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Scrapshot Ammo
rowName"ammo_scrapshot"
name"Scrapshot Ammo"
description"Makeshift ammo for makeshift weapons."
category"Weapon"
weight0.035
stackSize20
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Flashlight
rowName"flashlight_basic"
name"Flashlight"
description"Shed some light on the subject."
weight1
stackSize1
batteryCapacity500
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pressure Gauge
rowName"pressuregauge"
name"Pressure Gauge"
description"A pressure gauge, used for crafting things of SCIENCE."
weight0.4
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Metal Pipe
rowName"pipe_metal"
name"Metal Pipe"
description"A sturdy metal pipe. Useable in crafting."
weight0.3
stackSize16
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Circuit Board
rowName"circuitboard"
name"Circuit Board"
description"A computer circuit board, used in crafting advanced electronics."
category"Resource"
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hard Drive
rowName"harddrive"
name"Hard Drive"
description"A computer hard drive, used in crafting advanced electronics."
weight0.35
stackSize64
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Case Fan
rowName"casefan"
name"Case Fan"
description"A computer case fan, used in crafting advanced electronics."
weight0.2
stackSize64
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Power Supply Unit
rowName"powersupply"
name"Power Supply Unit"
description"A computer power supply unit, used in crafting advanced electronics."
weight0.75
stackSize16
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hose
rowName"hose"
name"Hose"
description"A very basic hose, useable in crafting."
weight0.2
stackSize32
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fibre Optic Cable
rowName"cable_fibre"
name"Fibre Optic Cable"
description"A high-tech fibre optic cable, useable in crafting."
weight0.2
stackSize32
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Security Bot CPU
rowName"cpu"
name"Security Bot CPU"
description"A high-tech CPU, recovered from something extraordinary."
weight1
stackSize16
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Controller
rowName"controller"
name"Controller"
description"A small electronic device for controlling electronics."
category"Resource"
weight1
stackSize3
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
LCD Screen
rowName"lcd_screen"
name"LCD Screen"
description"A handy display for electronic devices."
category"Resource"
weight1
stackSize3
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Infrared Emitter
rowName"infrared_emitter"
name"Infrared Emitter"
description"A high-tech, high-powered infrared emitter."
flavorText"Not just your average TV remote."
category"Resource"
weight1
stackSize3
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Keyboard
rowName"keyboard"
name"Keyboard"
description"A computer keyboard."
flavorText"It's fairly beige."
weight0.5
stackSize16
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Coil
rowName"coil"
name"Coil"
description"A copper coiling, useable in crafting."
weight0.4
stackSize16
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Giga Glue
rowName"gigaglue"
name"Giga Glue"
description"A common adhesive used to bind things together."
weight0.2
stackSize32
researchMaterial"Adhesive"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bandage
rowName"bandage"
name"Bandage"
description"A basic bandage that will stop one instance of bleeding. Does NOT restore health."
flavorText"Just some rags, but it'll do."
category"Health"
weight0.25
stackSize16
researchMaterial"Cloth"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3.5
Power Cell
rowName"powercell"
name"Power Cell"
description"High tech nonsense. Probably very useful."
weight3
stackSize5
radioactivity0.05
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Frying Pan
rowName"fryingpan"
name"Frying Pan"
description"Used for frying up food, mostly."
weight2.5
stackSize5
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingIsCookwaretrue
Magazines
rowName"magazines"
name"Magazines"
description"A bundle of magazines."
weight0.15
stackSize64
researchMaterial"Cloth"
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin4
quantityMax4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Book
rowName"book"
name"Book"
description"A hard cover book, sturdy."
weight0.5
stackSize16
researchMaterial"Cloth"
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin20
quantityMax20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cooking Pot
rowName"cookingpot"
name"Cooking Pot"
description"A large stock pot."
weight6
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity1000
researchMaterial"Metal"
scrapResults
Empty array
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingIsCookwaretrue
Anvil
rowName"anvil"
name"Anvil"
description"A heavy object, useful for acting as a giant paperweight. Might also be helpful in repairing stuff too, with the right additions."
flavorText"It's quite heavy."
weight6
stackSize1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin20
quantityMax20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Water Bottle
rowName"waterbottle"
name"Water Bottle"
description"Can be filled with water and used in crafting."
category"Food"
weight2
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity1000
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Plastic Bucket
rowName"bucket_plastic"
name"Plastic Bucket"
description"Can be filled with many types of liquids."
weight8
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity2000
researchMaterial"Plastic"
scrapResults
Empty array
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Metal Bucket
rowName"bucket_metal"
name"Metal Bucket"
description"Can be filled with many types of liquids, including molten material."
weight10
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity2000
researchMaterial"Metal"
scrapResults
Empty array
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Soil Bag
rowName"soilbag"
name"Soil Bag"
description"A bag of healthy, fertile soil."
category"Farming"
weight4
stackSize5
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag of Feces
rowName"feces"
name"Bag of Feces"
description"A small bag of feces. Might make good fertilizer."
flavorText"Probably human."
weight1
stackSize16
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tomato Seed
rowName"seed_tomato"
name"Tomato Seed"
description"Can be planted in a Garden Plot to grow hearty tomatoes."
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Box of Screws
rowName"screws"
name"Box of Screws"
description"A box of screws, useable in crafting."
category"Resource"
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Test Tube
rowName"beaker"
name"Test Tube"
description"A glass tube used for experiments."
flavorText"A crucible of science."
category"Resource"
weight0.3
stackSize64
researchMaterial"Glass"
scrapResults
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lab Burner
rowName"burner"
name"Lab Burner"
description"A device used for heating up chemicals. Useable in crafting."
category"Resource"
weight2
stackSize16
researchMaterial"Metal"
scrapResults
item"Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin2
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Wood Plank
rowName"woodplank"
name"Wood Plank"
description"A basic piece of wood, used in crafting."
weight0.2
stackSize32
researchMaterial"Wood"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cement Bag
rowName"cementbag"
name"Cement Bag"
description"A bag of cement powder."
flavorText"It's quite heavy."
weight3
stackSize5
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Oil
rowName"oil"
name"Oil"
description"A can of petroleum-based oil. Used for repair and crafting."
weight0.2
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rebar
rowName"rebar"
name"Rebar"
description"Strong steel bars used in crafting and other things."
weight0.5
stackSize16
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fire Extinguisher
rowName"fireextinguisher"
name"Fire Extinguisher"
description"A fire extinguisher consisting of a compressed air can."
weight3
stackSize1
researchMaterial"Metal"
scrapResults
item"Canister"
chanceToDrop1
quantityMin1
quantityMax1
item"Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Pressure Gauge"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Steel Cable
rowName"steelcable"
name"Steel Cable"
description"A spool of a strong steel cable."
weight0.5
stackSize16
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Diode
rowName"diode"
name"Diode"
description"A high-tech laser diode, used in crafting."
weight0.5
stackSize16
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Optic Lens
rowName"lens"
name"Optic Lens"
description"A smooth glass lens, useable in crafting."
weight0.5
stackSize32
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Iodine Tablets
rowName"iodinetablets"
name"Iodine Tablets"
description"Iodine tablets that can reduce radiation someone receives, as well as reduce radiation they currently have."
weight0.2
stackSize5
researchMaterial"Biological"
scrapResults
Empty array
consumableRadiation-10
consumableAppliesStatus
"Rad Resistant"
consumableRemovesStatus
Empty array
timeToConsume3
Geiger Counter
rowName"geigercounter"
name"Geiger Counter"
description"A hand-held radiation detector. Point it at yourself to check your own radiation level."
weight1.5
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bio Gel
rowName"ammo_biogel"
name"Bio Gel"
description"Ammunition for a Bio Cannon."
category"Weapon"
weight0.05
stackSize50
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Gravity Dampener
rowName"gravitycube"
name"Gravity Dampener"
description"A blue, anomalous cube. It appears to affect the gravity of anyone holding it."
flavorText"GATE Immurement Registration: IS-0052: Sanc (HL/LC/R)"
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Liquid Crystal
rowName"liquidcrystal"
name"Liquid Crystal"
description"A vial containing some sort of liquid crystal."
weight0.22
stackSize32
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteverse Gem
rowName"gem"
name"Anteverse Gem"
description"A strange gem from somewhere else."
weight0.6
stackSize32
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Refined Carbon
rowName"refinedcarbon"
name"Refined Carbon"
description"An immaculate and peculiar carbon spheroid."
flavorText"It's quite heavy for its size."
weight1
stackSize32
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Capacitor
rowName"capacitor"
name"Capacitor"
description"A heavy device used for storing or discharging energy."
weight0.4
stackSize32
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Car Battery Charger
rowName"batterycharger"
name"Car Battery Charger"
description"A charging kit for regular car batteries. Perhaps it can be repurposed..."
weight2
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Slushie
rowName"slushie"
name"Slushie"
description"An ice cold beverage with a kick of flavor. May cause a slight chill."
weight0.1
stackSize3
researchMaterial"Biological"
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableHungerFill5
consumableThirst15
consumableAppliesStatus
"Chilly"
consumableRemovesStatus
Empty array
timeToConsume2
Memory Brick
rowName"brick_memory"
name"Memory Brick"
description"A purpose-made data housing, used for crafting electronics that require memory."
category"Resource"
weight3
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Energy Brick
rowName"brick_power"
name"Energy Brick"
description"A purpose-made power housing, used for crafting electronics that require power."
category"Resource"
weight2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Computation Brick
rowName"brick_cpu"
name"Computation Brick"
description"A purpose-made CPU housing, used for crafting electronics that need a little brain inside them."
category"Resource"
weight2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Reinforced Wooden Plank
rowName"woodplank_reinforced"
name"Reinforced Wooden Plank"
description"A strong piece of wood, should be sufficient to create barrciades and more."
category"Resource"
weight0.4
stackSize32
researchMaterial"Wood"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
item"Rebar"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Reinforced Hose
rowName"hose_reinforced"
name"Reinforced Hose"
description"A strong hose, sufficient to withstand large amounts of pressure."
category"Resource"
weight0.5
stackSize32
researchMaterial"Metal"
scrapResults
item"Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin2
quantityMax2
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Air Compressor
rowName"aircompressor"
name"Air Compressor"
description"A high pressure air transfer unit, might be useful for things that require copious amounts of air power."
category"Resource"
weight2
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Canister"
chanceToDrop1
quantityMin1
quantityMax1
item"Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Pressure Gauge"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Canister
rowName"aircanister"
name"Canister"
description"A high pressure canister."
weight0.4
stackSize16
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Quantum Glass
rowName"quantumglass"
name"Quantum Glass"
description"An alien crystal refined into an extraordinary glass material."
category"Resource"
weight1
stackSize32
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carbon Plating
rowName"carbonplating"
name"Carbon Plating"
description"An extra-strong composite built from a mix of earthly and alien materials."
category"Resource"
weight1
stackSize32
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Projection Matrix
rowName"projectionmatrix"
name"Projection Matrix"
description"An exceedingly powerful beam projector. Useable in crafting."
category"Resource"
weight1
stackSize32
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carapace
rowName"carapace"
name"Carapace"
description"Some tough insectoid shell from an insect in Anteverse II."
flavorText"GATE Immurement Registration: IS-0088: Ordo (HL/EN)"
weight0.5
stackSize64
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteverse Gel
rowName"gel"
name"Anteverse Gel"
description"A gel from the Anteverse with extremely unstable properties."
weight0.5
stackSize64
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cog
rowName"cog"
name"Cog"
description"A toothed cog for engaging spinning objects. Useable in crafting."
weight0.4
stackSize16
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Toroidal Power Transformer
rowName"transformer_round"
name"Toroidal Power Transformer"
description"Useable in crafting."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Transformer Bushing
rowName"transformer_bushing"
name"Transformer Bushing"
description"Useable in crafting."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rotary Pump
rowName"rotary_pump"
name"Rotary Pump"
description"Useable in crafting."
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Coil Winding
rowName"coil_v2"
name"Coil Winding"
description"Often used for conducting high amounts of electricial energy, this coiled enamel wire greatly increases the output of electrical devices. Useable in crafting."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Motor
rowName"motor"
name"Motor"
description"A small electrical motor. Useable in crafting."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cracked Shoulder Light
rowName"crackedlight"
name"Cracked Shoulder Light"
description"A useful collection of components from a military-grade shoulder-lamp, but none of them intact."
flavorText"If only you had new lenses..."
weight0.2
stackSize64
researchMaterial"Glass"
scrapResults
item"Military Electronics"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Electronics
rowName"scrap_military"
name"Military Electronics"
description"A bundle of random military-grade electronics. Nothing too helpful by itself."
weight0.2
stackSize64
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Exor Quill
rowName"exorquill"
name"Exor Quill"
description"A sharp biological quill with strange properties. Might be a useful ingredient."
weight0.02
stackSize64
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hydro Pipe
rowName"pipe_hydro"
name"Hydro Pipe"
description"A reinforced pipe capable of withstanding massive pressure, useable in crafting."
weight0.5
stackSize16
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Grinder Disc
rowName"ammo_disc"
name"Grinder Disc"
description"A disc with a very sharp edge."
category"Weapon"
weight0.1
stackSize32
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pocket Watch
rowName"pocketwatch"
name"Pocket Watch"
description"An old time-telling device, full of useful little components."
weight0.4
stackSize1
researchMaterial"Tech"
scrapResults
item"Tiny Gears"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Leather Scrap
rowName"scrap_leather"
name"Leather Scrap"
description"Random bits of leather."
weight1
stackSize64
researchMaterial"Cloth"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Silver Scrap
rowName"scrap_silver"
name"Silver Scrap"
description"Random bits of silver."
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Stapler
rowName"stapler"
name"Stapler"
description"A basic office stapler. Contains springs."
weight0.3
stackSize64
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Desk Phone
rowName"phone"
name"Desk Phone"
description"A basic desk phone."
weight0.8
stackSize64
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Solder (Material)
rowName"solder"
name"Solder (Material)"
description"Your basic solder material, created from melting silver and metal in a cooking pot."
weight1
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tiny Gears
rowName"tinygears"
name"Tiny Gears"
description"Small gears for itsy bitsy machines."
weight0.6
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Axle Grease
rowName"grease"
name"Axle Grease"
description"Slippery grease for things that need to slip."
weight0.3
stackSize64
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Briefcase
rowName"briefcase"
name"Briefcase"
weight1
stackSize64
researchMaterial"Cloth"
scrapResults
item"Leather Scrap"
chanceToDrop1
quantityMin4
quantityMax4
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteverse Wheat
rowName"alienwheat"
name"Anteverse Wheat"
description"A strange wheat from another, even stranger place. Possible healing properties."
flavorText"Calling this a grain is stretching the definition."
weight0.3
stackSize32
researchMaterial"Biological"
scrapResults
item"Anteverse Wheat Seed"
chanceToDrop1
quantityMin1
quantityMax1
item"Antelight Seed"
chanceToDrop0.07
quantityMin0
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume1
Chain
rowName"chains"
name"Chain"
description"Links of metal. Useable in crafting."
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Powdered Crystal
rowName"powderedcrystal"
name"Powdered Crystal"
description"A mysterious powdered crystal residue. Tiny arachnids crawl through the sandy substance."
flavorText"Don't sneeze."
weight0.2
stackSize64
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Interdimensional Feces
rowName"feces_donotspawn"
name"Interdimensional Feces"
description"It's pretty much what you think it is."
flavorText"We don't talk about that dimension."
weight1
stackSize16
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hydrochloric Acid
rowName"acid"
name"Hydrochloric Acid"
description"A strong acidic chemical, used in crafting."
weight0.2
stackSize32
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Enethiol
rowName"enethiol"
name"Enethiol"
description"A strong chemical, used in crafting."
weight0.2
stackSize32
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Salt
rowName"salt"
name"Salt"
description"A bunch of sodium, useable in crafting."
weight0.2
stackSize32
researchMaterial"Plastic"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tarasque Ichor
rowName"ichor"
name"Tarasque Ichor"
description"A thick blue liquid with transdimensional tendencies."
flavorText""
weight0.5
stackSize64
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Silver Chain
rowName"silverchain"
name"Silver Chain"
description"A small silver chain in need of a good polishing."
weight0.2
stackSize64
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteverse Wheat Seed
rowName"seed_wheat"
name"Anteverse Wheat Seed"
description"Can be planted in a Garden Plot to grow rejuvinating Anteverse Wheat."
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
ITEM MISSING
rowName"ITEM_MISSING"
name"ITEM MISSING"
description"This recipe's item is not set up yet. If you see this, something is missing."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Empty Mug
rowName"emptymug"
name"Empty Mug"
description"A porcelain mug, bereft of any sustenance. "
weight1
stackSize16
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Greyeb Seed
rowName"seed_greyeb"
name"Greyeb Seed"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Glowing Shard
rowName"glowshard"
name"Glowing Shard"
description"An anomalous glowing shard. Its surface seems to emit a white light with no discernible origin."
flavorText"GATE Immurement Registration: IS-0010: Sanc (HL/LC)"
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pet Rock (Pickup)
rowName"petrock"
name"Pet Rock (Pickup)"
description"He's your best friend."
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Super Tomato Seed
rowName"seed_supertomato"
name"Super Tomato Seed"
category"Farming"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Full Pot of Water
rowName"FULLWATERPOT"
name"Full Pot of Water"
description"Any sort of pot of water, filled to the brim with clean water."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
"Egg" Plant Seed
rowName"seed_eggplant"
name""Egg" Plant Seed"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Space Lettuce Seed
rowName"seed_lettuce"
name"Space Lettuce Seed"
description"A seed from strange plant."
flavorText"GATE Immurement Registration: IS-0333"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Jailbroken CPU
rowName"cpu_purple"
name"Jailbroken CPU"
description"A modified CPU, recovered from an automoton that is as incredible as it is aggressive."
weight1
stackSize16
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Leyak Essence
rowName"essence_leyak"
name"Leyak Essence"
description"Some kind of discharge recovered from IS-0091 after it's exposed to high-intensity X-Rays."
weight0.44
stackSize64
radioactivity0.2
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill-91
consumableThirst-91
consumableRadiation91
consumableAppliesStatus
"Poisoned"
consumableRemovesStatus
Empty array
timeToConsume2
Anomaly
rowName"anomaly"
name"Anomaly"
description"A indecipherable entity that appears to respond to glass and has a peculiar attraction to plant life."
flavorText"Surely there's something in the GATE Compendium about this..."
weight0.2
stackSize32
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Test Tube"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rope Plant Seed
rowName"seed_ropeplant"
name"Rope Plant Seed"
description"A tenacious seed from a hanging plant with a traveling vine."
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antelight Seed
rowName"seed_antelight"
name"Antelight Seed"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Green Antelight Seed
rowName"seed_antelight_GRN"
name"Green Antelight Seed"
weight0.1
stackSize32
researchMaterial"Biological"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Plug Strip
rowName"plugstrips"
name"Plug Strip"
description"Allows connecting multiple devices into a single Power Socket. Can be mounted on almost any surface."
category"Electricity"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Glowstick
rowName"GlowStick"
name"Glowstick"
description"A small hand-held and throwable light."
category"Tools"
weight0.3
stackSize10
researchMaterial"Glass"
scrapResults
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Chopinator
rowName"ElectricFan"
name"Chopinator"
description"A deployable fan with spinning blades. Extremely dangerous when powered on."
category"Defense"
weight5
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Heater
rowName"heater"
name"Heater"
description"Deployable heater. Requires power."
flavorText"The campfire of science."
category"Construction"
weight7
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pest Trap
rowName"PestTrap"
name"Pest Trap"
description"Deployable trap to catch Pests."
flavorText"Feed trapped pests certain foods to tame yourself a spiky pet."
category"Defense"
weight3
stackSize1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antethermite
rowName"AlienThermite"
name"Antethermite"
description"An explosive charge made from alien residue."
flavorText"This will burn through just about anything."
category"Tools"
weight2
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cloth Rope
rowName"ClothRope"
name"Cloth Rope"
description"Place on ledges to create a downward slide."
category"Travel"
weight0.2
stackSize16
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Jump Pad
rowName"JumpPad"
name"Jump Pad"
description"A deployable pad that throws the user up at high velocity."
flavorText"Boing!"
category"Travel"
weight3
stackSize1
researchMaterial"Tech"
scrapResults
item"Gaseous Nest"
chanceToDrop1
quantityMin1
quantityMax1
item"Reinforced Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Energy Brick"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Bed
rowName"Bed_Tier1"
name"Makeshift Bed"
description"A simple bed that's comfier than a couch, but not much more than that. Can be used as a respawn point."
category"Construction"
weight20
stackSize1
durability2000
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Personal Teleporter
rowName"PersonalTeleporter"
name"Personal Teleporter"
description"When synced with a Crafting Bench, this device can teleport the user there once per charge."
category"Travel"
weight1
stackSize1
batteryCapacity100
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hotwire Kit (Security Cart)
rowName"HotwireKit_SecurityCart"
name"Hotwire Kit (Security Cart)"
description"An electronic device to allow GATE Security Carts to become driveable."
category"Travel"
weight6
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Charging Station
rowName"ChargingStation"
name"Charging Station"
description"A small deployable device that restores the battery of any item."
category"Electricity"
weight6.6
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lantern
rowName"Lantern"
name"Lantern"
description"A handheld light source with an area of effect rather than a directed beam."
flavorText"You could be burning the midnight oil with this, but it was designed to run on electricity instead."
category"Tools"
weight0.3
stackSize1
batteryCapacity1000
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tripwire Mine
rowName"Tripmine"
name"Tripwire Mine"
description"A short-range makeshift tripmine that sprays deadly projectiles when tripped. Can be refilled with more screws."
flavorText"Careful, they bounce!"
category"Defense"
weight1
stackSize6
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Laser Tripmine
rowName"Tripmine_t2"
name"Laser Tripmine"
description"A high-tier tripmine that detonates with incredible force when things cross its path."
category"Defense"
weight1
stackSize6
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
See Saw
rowName"SeeSaw"
name"See Saw"
description"A deployable jump pad that requires downward force on the opposite end."
flavorText"Sproing!"
weight8
stackSize1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
X-Ray Lamp
rowName"megalight"
name"X-Ray Lamp"
description"Very powerful hand-held device, capable of turning away or suppressing x-ray sensitive entities."
weight2
stackSize1
batteryCapacity500
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
X-Ray Tower
rowName"megalight_turret"
name"X-Ray Tower"
description"A high-powered, stationary tower capable of turning away or suppressing x-ray sensitive entities."
category"Defense"
weight2
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Power Timer
rowName"PowerTimer"
name"Power Timer"
description"A device placed on Power Sockets to restrict power during certain times of day and intervals."
weight1.5
stackSize16
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Keypad Hacker
rowName"keypad_hacker"
name"Keypad Hacker"
description"Clever device for hacking high-security keypads. Should be able to hack Clearance Level 1 keypads."
flavorText"A menagerie of science!"
category"Tools"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
gearSlot"Hacking Device"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Keypad Hacker (Tier 2)
rowName"keypad_hacker_t2"
name"Keypad Hacker (Tier 2)"
description"Clever device for hacking high-security keypads. Should be able to hack Clearance Level 2 keypads and below."
flavorText"A something of something!"
category"Tools"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
gearSlot"Hacking Device"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Keypad Hacker (Tier 3)
rowName"keypad_hacker_t3"
name"Keypad Hacker (Tier 3)"
description"Clever device for hacking high-security keypads. Should be able to hack Clearance Level 3 keypads and below."
flavorText"A something of something!"
category"Tools"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
gearSlot"Hacking Device"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Ramp (Large)
rowName"Ramp"
name"Ramp (Large)"
description"A large slanted ramp, strong enough to support vehicle movement."
category"Travel"
weight2
stackSize1
durability420
repairItem"Wood Plank"
repairAmount1
scrapResults
item"Reinforced Wooden Plank"
chanceToDrop0.5
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Storage Crate (Small)
rowName"storagecrate_makeshift"
name"Storage Crate (Small)"
description"A small crate out of wood and plastic found around the office."
category"Construction"
weight5
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Storage Crate (Medium)
rowName"storagecrate_makeshift_t2"
name"Storage Crate (Medium)"
description"A medium crate made of reinforced wood."
category"Construction"
weight7
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Storage Crate (Large)
rowName"storagecrate_makeshift_t3"
name"Storage Crate (Large)"
description"A large crate made of heavy carbon."
category"Construction"
weight9
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Crate
rowName"storagecrate_military"
name"Military Crate"
description"A decent-sized crate, hauled here by the military."
weight7
stackSize1
durability750
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Splint
rowName"splint"
name"Splint"
description"Used for reducing the effect of certain bone injuries and increasing how quickly they heal."
category"Health"
weight1
stackSize8
researchMaterial"Wood"
scrapResults
Empty array
consumableAppliesStatus
"Splinted Limb"
consumableRemovesStatus
"Debuff_LegSprain"
"Debuff_LegFracture"
"Debuff_LegBroken"
"Debuff_BrokenLegs"
"Debuff_ArmSprain"
"Debuff_ArmFracture"
"Debuff_ArmBroken"
timeToConsume2
Boom Bait
rowName"Noisemaker"
name"Boom Bait"
description"A device that emits a beeping noise to attract enemies, then a damaging detonation."
category"Weapon"
weight1
stackSize10
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Binoculars
rowName"binoculars"
name"Makeshift Binoculars"
description"A handy gadget for gazing long distances."
category"Tools"
weight0.2
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tesla Coil
rowName"TeslaCoil"
name"Tesla Coil"
description"A highly-charged electrical device that will zap anyone and anything that comes near it."
flavorText"Plug in. Back away."
category"Defense"
weight15
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Convection Oven
rowName"oven"
name"Convection Oven"
description"A very fancy oven for baking things."
category"Food"
weight15
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Healing Syringe
rowName"syringe"
name"Healing Syringe"
description"Directly restores lost health over a period of time. This can also revive downed allies, but is not necessary. Does NOT stop bleeding or cure any other ailments."
flavorText"Hold still, this won't hurt a bit."
category"Health"
weight0.3
stackSize3
researchMaterial"Glass"
scrapResults
Empty array
consumableAppliesStatus
"Health Syringe"
consumableRemovesStatus
Empty array
timeToConsume3.8
Mugnade
rowName"mugnade"
name"Mugnade"
description"A makeshift, throwable fragmentation grenade."
flavorText"A different kind of wakeup."
category"Weapon"
weight0.35
stackSize10
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Auto-Salvager
rowName"autosalvager"
name"Auto-Salvager"
description"A large machine that automatically salvages any items dropped into it."
category"Construction"
weight25
stackSize1
durability600
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Toilet
rowName"toilet_makeshift"
name"Makeshift Toilet"
description"A less technologically advanced solution to an everyday problem."
flavorText"Better than soiling yourself, at least."
category"Construction"
weight5
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Throw Net
rowName"net"
name"Throw Net"
description"A throwable net, great for temporarily trapping small creatures, leaving them vulnerable. This net might even confuse a larger creature for a short while."
category"Weapon"
weight0.1
stackSize16
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Shock Trap
rowName"trap_shock"
name"Shock Trap"
description"A sophisticated scientific stunning device, deployed to kill or ensnare. Reuseable, but requires recharging when depleted."
category"Defense"
weight2
stackSize1
scrapResults
item"Energy Brick"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Frying Pan (Makeshift)
rowName"fryingpan_makeshift"
name"Frying Pan (Makeshift)"
description"Used for frying up food, mostly."
category"Food"
weight2.5
stackSize5
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingIsCookwaretrue
Cooking Pot (Makeshift)
rowName"cookingpot_makeshift"
name"Cooking Pot (Makeshift)"
description"A large cooking pot made from... well, it's close enough."
category"Food"
weight6
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity1000
scrapResults
Empty array
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingIsCookwaretrue
Plug Board
rowName"plugboard"
name"Plug Board"
description"Allows connecting even more devices into a single Power Socket. Can be mounted on almost any surface."
category"Electricity"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Thermite Molotov
rowName"thermite_molotov"
name"Thermite Molotov"
description"An explosive charge made from alien residue."
flavorText"This will burn through just about anything."
category"Weapon"
weight2
stackSize10
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Flashlight
rowName"makeshift_flashlight"
name"Makeshift Flashlight"
description"A small, crude flashlight. The battery is poor, but it'll do."
category"Tools"
weight1
stackSize1
batteryCapacity250
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Soup Bowl
rowName"soupbowl"
name"Soup Bowl"
description"A drinking receptacle for holding a large portion of soup."
category"Food"
weight1
stackSize1
allowedLiquids
"Soup"
liquidCapacity500
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Tri-Lamp
rowName"standing_lamp"
name"Tri-Lamp"
description"A large, powerful lamp."
category"Electricity"
weight5
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Wall Torch
rowName"wall_light"
name"Wall Torch"
description"A simple, sturdy lamp that can be mounted on walls."
flavorText"It probably won't keep the monsters away, but at least you'll feel cozy."
category"Electricity"
weight1
stackSize10
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Barricade (Makeshift)
rowName"barricade_office"
name"Barricade (Makeshift)"
description"A small barricade made of... whatever was lying around."
category"Defense"
weight6
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin20
quantityMax20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tram Station Key
rowName"tramkey"
name"Tram Station Key"
description"A crafted key, one-time use, made for accessing stations and other areas that are prohibited."
category"Tools"
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Electron Grenade
rowName"electrongrenade"
name"Electron Grenade"
description"Stuns enemies for an extended period."
category"Weapon"
weight0.2
stackSize10
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pentetic Acid Syringe
rowName"syringe_acid"
name"Pentetic Acid Syringe"
description"Reduces radiation someone receives, as well as reduce radiation they currently have."
category"Health"
weight0.3
stackSize3
researchMaterial"Glass"
scrapResults
Empty array
consumableRadiation-10
consumableAppliesStatus
"Rad Resistant"
consumableRemovesStatus
Empty array
timeToConsume3.8
Battery (Makeshift)
rowName"battery_makeshift"
name"Battery (Makeshift)"
description"A small battery that can store incoming electricity and provide that electricity when none is available."
category"Electricity"
weight2
stackSize1
batteryCapacity50
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Battery (Industrial)
rowName"battery_industrial"
name"Battery (Industrial)"
description"A mid-sized battery that can store incoming electricity and provide that electricity when none is available."
category"Electricity"
weight2
stackSize1
batteryCapacity100
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Battery (Carbon)
rowName"battery_carbon"
name"Battery (Carbon)"
description"A large battery that can store incoming electricity and provide that electricity when none is available."
category"Electricity"
weight2
stackSize1
batteryCapacity200
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Laser Emitter
rowName"laser_emitter"
name"Laser Emitter"
description"Emits a powerful laser, can be used for many uses, reflection, powering certain objects, and damage."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Laser Reflector
rowName"laser_reflector"
name"Laser Reflector"
description"Redirects a laser in another direction, but diminishes its power in the process."
category"Electricity"
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lever
rowName"lever"
name"Lever"
description"A mechnical lever that can toggle whether or not power is allowed to flow through it."
category"Electricity"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Healing Briefcase
rowName"healingkit"
name"Healing Briefcase"
description"A re-useable, throwable healing device which provides healing in a radius. Requires charging between use."
category"Health"
weight0.1
stackSize1
batteryCapacity200
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bridge (Wood)
rowName"bridge_t1"
name"Bridge (Wood)"
description"A bridge made of wood, used for traversing pits big and small, with enough structural support."
category"Travel"
weight1
stackSize16
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Distribution Pad
rowName"distribution_pad"
name"Distribution Pad"
description"An electrical pad that teleports items of a similar type into nearby storage containers."
category"Construction"
weight3
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Landing Cushion
rowName"cushion"
name"Landing Cushion"
description"A cushion for dampening falls. This will not prevent all ranges of fall damage."
category"Travel"
weight4
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Teleporter Pad
rowName"teleporter_pad"
name"Teleporter Pad"
description"Allow characters to travel from non-connected points in the Facility"
weight4
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Ramp (Small)
rowName"Ramp_Small"
name"Ramp (Small)"
description"A small slanted ramp, mostly for mantling and ascending, but may have other uses too."
category"Travel"
weight2
stackSize1
durability220
repairItem"Wood Plank"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hazard Crate
rowName"storage_hazardcrate"
name"Hazard Crate"
description"A medium-sized crate for storing hazardous materials without leaking any radiation."
category"Construction"
weight9
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Platform Cart
rowName"cart"
name"Platform Cart"
description"A useful storage cart, for carrying large amounts of goods from one place to another."
category"Tools"
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Armor Stand
rowName"armor_stand"
name"Armor Stand"
description"A friendly skeleton, useful for displaying armor and other equipment."
category"Construction"
weight10
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Moisture Teleporter
rowName"moisture_teleporter"
name"Moisture Teleporter"
description"A teleportation device capable of periodically pulling water from the air and deploying it to nearby liquid containers."
weight10
stackSize1
durability2000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Coil"
chanceToDrop0.25
quantityMin2
quantityMax3
item"Metal Scrap"
chanceToDrop0.5
quantityMin2
quantityMax4
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pest Dummy
rowName"pestdummy"
name"Pest Dummy"
description"A scrappy Pest look-alike while serving no real function at all."
category"Construction"
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Small Shelf
rowName"shelf_s"
name"Small Shelf"
description"A small shelf, large enough for small crates and some other objects."
category"Construction"
weight0.1
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Medium Shelf
rowName"shelf_m"
name"Medium Shelf"
description"A medium-sized shelf, large enough for bigger crates and objects."
category"Construction"
weight0.1
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Large Shelf
rowName"shelf_l"
name"Large Shelf"
description"A large shelf, capable of supporting large objects and containers."
category"Construction"
weight0.1
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Transmogrifier
rowName"tmog"
name"Transmogrifier"
description"A device that allows scientists to change the appearance of their gear as well as their body."
category"Construction"
weight25
stackSize1
durability350
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pest Wheel
rowName"PestWheel"
name"Pest Wheel"
description"A type of Pest Cage that allows the tamed Pest to temporarily generate electrical energy."
category"Electricity"
weight3
stackSize1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anomalous Compost (T1)
rowName"PlantFood_T1"
name"Anomalous Compost (T1)"
description"A simple plant food used to fertilize crops and help them grow more quickly."
category"Farming"
weight0.1
stackSize32
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anomalous Fertilizer (T2)
rowName"PlantFood_T2"
name"Anomalous Fertilizer (T2)"
description"A complex plant food used to fertilize crops and help them grow rapidly."
category"Farming"
weight0.1
stackSize32
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
White Paint
rowName"paint_white"
name"White Paint"
description"An ad hoc white pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Blue Paint
rowName"paint_blue"
name"Blue Paint"
description"An ad hoc blue pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Red Paint
rowName"paint_red"
name"Red Paint"
description"An ad hoc red pigment, but good enough for coloring items like barricades and bridges."
flavorText"What's red and smells like blue paint?"
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Green Paint
rowName"paint_green"
name"Green Paint"
description"An ad hoc green pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Orange Paint
rowName"paint_orange"
name"Orange Paint"
description"An ad hoc orange pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Purple Paint
rowName"paint_purple"
name"Purple Paint"
description"An ad hoc purple pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
0457 Paint
rowName"paint_yellow"
name"0457 Paint"
description"A curious yellow pigment, good for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Black Paint
rowName"paint_black"
name"Black Paint"
description"An ad hoc black pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cyan Paint
rowName"paint_cyan"
name"Cyan Paint"
description"An ad hoc cyan pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lime Paint
rowName"paint_lime"
name"Lime Paint"
description"An ad hoc lime pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pink Paint
rowName"paint_pink"
name"Pink Paint"
description"An ad hoc pink pigment, but good enough for coloring items like barricades and bridges."
category"Tools"
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Brown Paint
rowName"paint_brown"
name"Brown Paint"
description"An ad hoc brown pigment, but good enough for coloring items like barricades and bridges."
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Walkie-Talkie
rowName"walkietalkie"
name"Walkie-Talkie"
description"A device used for communicating with other walkie-talkie holders at long distances. Hold in your hand to enable long-distance voice communication."
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cable Reroute
rowName"cablereroute"
name"Cable Reroute"
weight2
stackSize1
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pest Teleporter
rowName"PestTeleporter"
name"Pest Teleporter"
description"A fantastic device capable of converting resources into freshly teleported Pests."
flavorText"Straight from Anteverse II!"
category"Farming"
weight0.1
stackSize1
durability200
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Security Pistol
rowName"pistol_security"
name"Security Pistol"
description"Your standard-issue firearm for facility security."
weight3
stackSize1
durability30
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage28
weaponAmmoItem"9mm Ammo"
weaponAmmoCount8
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Security Pistol FL
rowName"pistol_security_flashlight"
name"Security Pistol FL"
description"Your standard-issue firearm for facility security, with a flashlight duct taped to it."
category"Weapon"
weight3.2
stackSize1
durability30
repairAmount1
batteryCapacity500
researchMaterial"Metal"
scrapResults
item"Security Pistol"
chanceToDrop1
quantityMin1
quantityMax1
item"Flashlight"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Ranged"
weaponDamage28
weaponAmmoItem"9mm Ammo"
weaponAmmoCount8
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Assault Rifle
rowName"rifle_assault"
name"Assault Rifle"
description"The military brought this heavy weapon here."
flavorText"Good luck."
weight7
stackSize1
durability30
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage90
weaponAmmoItem"5.56 Ammo"
weaponAmmoCount30
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Desk Leg
rowName"weapon_deskleg"
name"Desk Leg"
description"A leg from a desk."
weight3
stackSize1
durability8
repairItem"Wood Plank"
repairAmount1
researchMaterial"Wood"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage6
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pipe Club
rowName"weapon_pipe"
name"Pipe Club"
description"A hefty pipe with a gauge on the end for added weight."
category"Weapon"
weight5
stackSize1
durability30
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
weaponType"Melee"
weaponDamage8
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Submachine Gun
rowName"smg_military"
name"Submachine Gun"
description"A rapid-fire weapon of an unusual make, brought here by a paramilitary force."
weight5
stackSize1
durability25
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage25
weaponAmmoItem"9mm Ammo"
weaponAmmoCount15
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Crossbow
rowName"crossbow"
name"Makeshift Crossbow"
description"A scrappy crossbow made from office supplies."
flavorText"Functionally, it's perfect. Aesthethically, well..."
category"Weapon"
weight3
stackSize1
durability22
repairItem"Rubber Band Ball"
repairAmount1
researchMaterial"Wood"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Ranged"
weaponDamage26
weaponAmmoItem"Makeshift Bolt"
weaponAmmoCount1
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Screwdriver
rowName"screwdriver"
name"Screwdriver"
description"A handy tool for building furniture and a few other things. Required for construction and packaging of certain objects."
weight0.5
stackSize1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage3
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Crowbar
rowName"crowbar"
name"Crowbar"
description"A solid piece of steel, but not something you could just swing about with one hand."
flavorText"Nothing particularly referencey about this."
weight5
stackSize1
durability30
repairItem"Rebar"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
weaponType"Melee"
weaponDamage35
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hammer
rowName"hammer"
name"Hammer"
description"A sturdy hammer. Can be used to Repair constructed objects and furniture."
weight2.5
stackSize1
durability15
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage4
weaponSecondaryAction"OtherSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Shotgun
rowName"shotgun_military"
name"Military Shotgun"
description"An assault shotgun, coated in black."
weight6
stackSize1
durability15
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage20
weaponAmmoItem"12g Buckshot"
weaponAmmoCount6
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Sledgehammer
rowName"sledgehammer"
name"Sledgehammer"
description"An exceptionally heavy hammer for pounding things into the ground."
weight9
stackSize1
durability20
repairItem"Rebar"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage42
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Scrapshot
rowName"scrapshot"
name"Scrapshot"
description"Break action electromagnetic scrap shotgun."
flavorText"A high-tech way to fling a bunch of screws in something's face."
category"Weapon"
weight8
stackSize1
durability20
repairItem"Tech Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Ranged"
weaponDamage12
weaponAmmoItem"Scrapshot Ammo"
weaponAmmoCount1
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Scrapshot FL
rowName"scrapshot_flashlight"
name"Scrapshot FL"
description"Break action electromagnetic scrap shotgun with a flashlight attached to it."
flavorText"A high-tech way to fling a bunch of screws in something's face."
category"Weapon"
weight8.5
stackSize1
durability20
repairItem"Tech Scrap"
repairAmount1
batteryCapacity500
researchMaterial"Tech"
scrapResults
chanceToDrop1
quantityMin1
quantityMax1
item"Flashlight"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Ranged"
weaponDamage12
weaponAmmoItem"Scrapshot Ammo"
weaponAmmoCount1
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pickaxe
rowName"pickaxe"
name"Pickaxe"
description"A massive digging tool, albeit a touch out of date for the circumstances."
weight10
stackSize1
durability22
repairItem"Reinforced Wooden Plank"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage35
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Peccary Club
rowName"teethclub"
name"Peccary Club"
description"A huge, heavy club armed with sharp teeth from an alien lifeform."
category"Weapon"
weight4.5
stackSize1
durability15
repairItem"Peccary Skull"
repairAmount1
researchMaterial"Wood"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage28
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cane Sword
rowName"canesword"
name"Cane Sword"
description"A cane containing a hidden blade"
weight4
stackSize1
durability22
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
weaponType"Melee"
weaponDamage18
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Sword
rowName"sword"
name"Sword"
description"An edged, bladed weapon intended for cutting"
weight10
stackSize1
durability35
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
weaponType"Melee"
weaponDamage20
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Umbrella
rowName"umbrella"
name"Umbrella"
description"portable protection from rain or sun"
weight6
stackSize1
durability10
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage12
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Magnum
rowName"magnum_military"
name"Military Magnum"
description"A high-powered handcannon capable of neutralizing large foes and completely obliterating smaller ones."
flavorText"A few shots from this should put down most things on Earth. However..."
weight7
stackSize1
durability30
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage100
weaponAmmoItem".357 Magnum Ammo"
weaponAmmoCount6
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Knife
rowName"knife"
name"Knife"
description"A blade used in cooking"
weight1
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage3
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Shiv
rowName"shiv"
name"Shiv"
description"A hastily-made blade for stabbing things. Don't expect it to last."
category"Tools"
weight-1.8
stackSize1
durability12
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage2
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Oar
rowName"oar"
name"Oar"
description"A rickety old oar, somehow heavier than it looks."
weight10
stackSize1
durability15
repairItem"Reinforced Wooden Plank"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage30
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Heater Shield
rowName"heatershield"
name"Heater Shield"
description"Portable protection that creates heat"
category"Weapon"
weight8
stackSize1
durability36
repairItem"Tech Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Heater"
chanceToDrop1
quantityMin1
quantityMax1
item"Reinforced Hose"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Off-hand Shield"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Grinder
rowName"disc_launcher"
name"Grinder"
description"A launcher that propels grinder discs at high velocity."
category"Weapon"
weight5
stackSize1
durability35
repairItem"Military Electronics"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
weaponType"Ranged"
weaponDamage45
weaponAmmoItem"Grinder Disc"
weaponAmmoCount10
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vacuum
rowName"vacuum"
name"Vacuum"
description"Super powerful makeshift vacuum. Good for sucking up items and maybe even small critters."
flavorText"This thing sucks."
category"Tools"
weight5
stackSize1
batteryCapacity800
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Ranged"
weaponDamage0
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hand Drill
rowName"handdrill"
name"Hand Drill"
description"A hand-made power tool for construction. Can be used to package like a screwdriver."
category"Tools"
weight0.5
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
weaponType"Melee"
weaponDamage4
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Explosive Sledge
rowName"explosive_sledgehammer"
name"Explosive Sledge"
description"Incredible tech meets incredible heft, with this large sledgehammer that uses Laser Tripmines as ammunition."
category"Weapon"
weight11
stackSize1
durability25
repairItem"Rebar"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Melee"
weaponDamage40
weaponAmmoItem"Laser Tripmine"
weaponAmmoCount1
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cafeteria Tray
rowName"cafeteriatray"
name"Cafeteria Tray"
description"A hard, durable plastic food tray. Could be used to create some defensive items."
weight0.4
stackSize16
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Plastic Shield
rowName"plasticshield"
name"Plastic Shield"
description"A shield made from a plastic tray, reinforced with some duct tape."
category"Weapon"
weight4
stackSize1
durability24
repairItem"Plastic Scrap"
repairAmount1
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Off-hand Shield"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Spear
rowName"spear_makeshift"
name"Makeshift Spear"
description"A spear assembled from office and kitchen supplies."
category"Weapon"
weight3
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount3
researchMaterial"Plastic"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
weaponType"Melee"
weaponDamage10
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pipe Wrench
rowName"pipewrench"
name"Pipe Wrench"
description"A heavy duty wrench."
weight2
stackSize1
durability40
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage12
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pipe Pistol
rowName"pistol_pipe"
name"Pipe Pistol"
description"An electromagnetically charged projectile launcher. It's sort of like a pistol."
category"Weapon"
weight3
stackSize1
durability30
repairItem"Tech Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Ranged"
weaponDamage50
weaponAmmoItem"Scrapshot Ammo"
weaponAmmoCount1
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Screwdriver
rowName"screwdriver_makeshift"
name"Makeshift Screwdriver"
description"Makeshift screwdriver for assembling furniture and other deployable structures. Can be used to package like a screwdriver."
category"Tools"
weight0.5
stackSize1
researchMaterial"Metal"
scrapResults
Empty array
weaponType"Melee"
weaponDamage3
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Kite Shield
rowName"kiteshield"
name"Kite Shield"
description"An old shield from a bygone age."
weight12
stackSize1
durability40
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Wood"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Off-hand Shield"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antique Shotgun
rowName"shotgun_doublebarrel"
name"Antique Shotgun"
description"A break-action double barrel shotgun of a rather old make."
flavorText"IS-0099"
weight6
stackSize1
durability30
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Oil"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
weaponType"Ranged"
weaponDamage30
weaponAmmoItem"12g Buckshot"
weaponAmmoCount2
weaponSecondaryAction"AimDownSights"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Slushie Bomb
rowName"slushiebomb"
name"Slushie Bomb"
description"Once an ice cold drink, now turned into an ice bomb of sorts. Can really put a chill on any encounter."
category"Weapon"
weight0.15
stackSize10
researchMaterial"Biological"
scrapResults
item"Paper Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Basic Baton
rowName"baton_starter"
name"Basic Baton"
description"Security nightstick, built for bashing."
flavorText"It's a bit worse for wear."
weight3
stackSize1
durability15
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
weaponType"Melee"
weaponDamage8
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Frag Grenade
rowName"frag"
name"Frag Grenade"
description"A military-grade fragmentation grenade."
weight0.2
stackSize10
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lightning Spear
rowName"spear_tech"
name"Lightning Spear"
description"A spear with high electrical discharge, capable of sending bolts of lightning towards additional targets."
category"Weapon"
weight3
stackSize1
durability35
repairItem"Tech Scrap"
repairAmount3
batteryCapacity50
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Melee"
weaponDamage26
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tech Sceptre
rowName"sceptre_tech"
name"Tech Sceptre"
description"An electrically charged mace. Requires a charge to deal electrical damage and knock back enemies."
category"Weapon"
weight5
stackSize1
durability40
repairItem"Capacitor"
repairAmount1
batteryCapacity60
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
weaponType"Melee"
weaponDamage18
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Power Drill
rowName"powerdrill"
name"Power Drill"
description"A hand-made power tool for construction. Can be used to package like a screwdriver."
category"Tools"
weight0.5
stackSize1
researchMaterial"Tech"
scrapResults
Empty array
weaponType"Melee"
weaponDamage5
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Charge Shield
rowName"techshield"
name"Charge Shield"
category"Weapon"
weight14
stackSize1
durability36
repairItem"Tech Scrap"
repairAmount1
batteryCapacity60
researchMaterial"Tech"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Off-hand Shield"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Welding Spear
rowName"spear_fire"
name"Welding Spear"
description"A superheated spear capable of dealing explosive fire damage to targets."
category"Weapon"
weight3
stackSize1
durability30
repairItem"Tech Scrap"
repairAmount3
batteryCapacity100
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Melee"
weaponDamage18
weaponSecondaryAction"ThrowWeapon"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Electro-Thrower
rowName"electrothrower"
name"Electro-Thrower"
description"A supercharged electricity-throwing short-range cannon."
category"Weapon"
weight10
stackSize1
durability60
repairItem"Capacitor"
repairAmount1
batteryCapacity300
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
weaponType"Ranged"
weaponDamage20
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Net Launcher
rowName"net_launcher"
name"Net Launcher"
description"A compact cannon that launches electrified nets at high velocity and over greater distances. Stuns larger beasts than thrown nets and deals some electrical damage."
category"Weapon"
weight2
stackSize1
durability50
repairItem"Plastic Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
weaponType"Ranged"
weaponDamage10
weaponAmmoItem"Throw Net"
weaponAmmoCount5
weaponSecondaryAction"NoSecondaryAttack"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rat Scanner
rowName"ratscanner"
name"Rat Scanner"
description"An ornamented device built for scanning something in the environment that isn't immediately clear. Should make a decent whacking stick, though."
weight2
stackSize1
durability40
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
weaponType"Melee"
weaponDamage12
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Thermal Mallet
rowName"club_fire"
name"Thermal Mallet"
description"A sturdy hammer capable of leaving scorching fire at the location it hits."
category"Weapon"
weight3
stackSize1
durability35
repairItem"Metal Scrap"
repairAmount1
batteryCapacity100
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
weaponType"Melee"
weaponDamage20
weaponSecondaryAction"WindUpSwing"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Desk
rowName"Deployable_Desk_01"
name"Office Desk"
description"Just your average office desk. Might make a good barricade?"
weight20
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Armchair
rowName"Deployable_Couch_Office_Armchair_01"
name"Office Armchair"
description"A well-used comfy leather armchair."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Two-Seater Office Couch
rowName"Deployable_Couch_Office_Medium_01"
name"Two-Seater Office Couch"
description"A well-used comfy leather couch for two."
weight18
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Long Office Couch
rowName"Deployable_Couch_Office_Long_01"
name"Long Office Couch"
description"A three-seater leather couch, long enough for sleeping."
flavorText"You could probably get a terrible night's sleep on this."
weight25
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cafeteria Table
rowName"Deployable_Table_Cafeteria"
name"Cafeteria Table"
description"Great for sitting around and eating lunch with your pals. Well, before all this happened."
weight25
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Filing Cabinet (Small)
rowName"Deployable_FilingCabinet_Small"
name"Filing Cabinet (Small)"
description"A small filing cabinet. It might work as some kind of storage."
weight20
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Filing Cabinet (Medium)
rowName"Deployable_FilingCabinet_Medium"
name"Filing Cabinet (Medium)"
description"A medium filing cabinet. This will definitely allow you to store some stuff."
weight27
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Filing Cabinet (Large)
rowName"Deployable_FilingCabinet_Large"
name"Filing Cabinet (Large)"
description"A large filing cabinet. It should allow for storage of many items."
weight32
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Filing Cabinet (Huge)
rowName"Deployable_FilingCabinet_Huge"
name"Filing Cabinet (Huge)"
description"A massive filing cabinet. You can fit a lot of things inside this."
weight40
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin8
quantityMax8
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Chair
rowName"Deployable_Chair_Office_01"
name"Office Chair"
description"A worn office chair."
flavorText"Terrible for your posture."
weight10
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Coffee Table (Medium)
rowName"Deployable_CoffeeTable_01"
name"Coffee Table (Medium)"
description"A low table of medium size."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Executive Desk
rowName"Deployable_Desk_Executive_01"
name"Executive Desk"
description"A not-so-average desk."
flavorText"Someone important once used this. Well... Not anymore!"
weight30
stackSize1
durability250
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Executive Chair
rowName"Deployable_Chair_Executive_01"
name"Executive Chair"
description"A fancy chair."
flavorText"But a chair nonetheless."
weight16
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Facility Trash Bin
rowName"Deployable_TrashCan_01"
name"Facility Trash Bin"
description"A trash bin."
weight25
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Plant
rowName"Deployable_Plant_Floor_Office_01"
name"Office Plant"
description"It's a plant."
weight3
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office L-Desk
rowName"Deployable_LDesk_01"
name"Office L-Desk"
description"Average L shaped office desk. Might make a good barricade?"
weight40
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Desk with Drawers
rowName"Deployable_Desk_02"
name"Office Desk with Drawers"
description"Desk with a hole in the back. Might make a good view port when stacked."
weight26
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Loot Spill Bag
rowName"Container_LootSpillBag"
name"Loot Spill Bag"
description"A bag created when a container was destroyed. You shouldn't be seeing this."
weight999
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Small Trash Bin
rowName"Deployable_TrashCan_Small"
name"Small Trash Bin"
description"A small trash bin."
weight10
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Garden Plot (Square)
rowName"Deployable_GardenPlot"
name"Garden Plot (Square)"
description"Used to grow food. Provides 1 grow spot."
category"Farming"
weight4
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
liquidCapacity400
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Garden Plot (Large)
rowName"Deployable_GardenPlot_Large"
name"Garden Plot (Large)"
description"Deploy in a well-lit, temperature stable location to grow abundant food. Provides 6 grow spots."
category"Farming"
weight9
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
liquidCapacity3300
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Barrel
rowName"Deployable_Barrel"
name"Barrel"
description"A barrel that can hold a lot of liquid."
weight30
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity10000
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Armory Locker
rowName"Deployable_ArmoryLocker"
name"Armory Locker"
description"A large, sturdy locker."
weight37
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Office Stool
rowName"Deployable_Stool_Office_01"
name"Office Stool"
description"A stool from an office area."
weight12
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Round Table
rowName"Deployable_RoundTable_Office_01"
name"Round Table"
description"A round table from an office area."
weight17
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax2
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Portable Stove
rowName"Deployable_MakeshiftStove"
name"Portable Stove"
description"A portable, deployable stovetop with two cooktops."
category"Food"
weight8
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Barricade (Wood Half)
rowName"Deployable_Barricade_Half"
name"Barricade (Wood Half)"
description"A deployable barricade made of wooden planks."
category"Defense"
weight10
stackSize1
durability1250
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Reinforced Wooden Plank"
chanceToDrop0.5
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Barricade (Wood Full)
rowName"Deployable_Barricade_Full"
name"Barricade (Wood Full)"
description"A stronger deployable barricade made of wooden planks and what-not."
category"Defense"
weight15
stackSize1
durability1500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Reinforced Wooden Plank"
chanceToDrop0.5
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Barricade (Wood Window)
rowName"Deployable_Barricade_Window"
name"Barricade (Wood Window)"
description"A deployable barricade made of wooden planks."
weight10
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Reinforced Wooden Plank"
chanceToDrop0.5
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Gaseous Nest
rowName"Deployable_GaseousNest"
name"Gaseous Nest"
description"An organic nest full of bubbling gasses. It seems to react to being touched."
flavorText"They sleep inside these?!"
weight4
stackSize1
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin10
quantityMax10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag Wall (Block)
rowName"Deployable_CementBagWall_Block"
name"Bag Wall (Block)"
description"A deployable barricade made of sturdy bags of cement mix."
category"Defense"
weight10
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cement Bag"
chanceToDrop0.5
quantityMin5
quantityMax7
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag Wall (Straight)
rowName"Deployable_CementBagWall_Straight"
name"Bag Wall (Straight)"
description"A deployable barricade made of sturdy bags of cement mix."
category"Defense"
weight10
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cement Bag"
chanceToDrop0.5
quantityMin5
quantityMax7
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag Wall (Corner)
rowName"Deployable_CementBagWall_Corner"
name"Bag Wall (Corner)"
description"A deployable barricade made of sturdy bags of cement mix."
category"Defense"
weight10
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cement Bag"
chanceToDrop0.5
quantityMin5
quantityMax7
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag Wall (Curve)
rowName"Deployable_CementBagWall_Curve"
name"Bag Wall (Curve)"
description"A deployable barricade made of sturdy bags of cement mix."
category"Defense"
weight10
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cement Bag"
chanceToDrop0.5
quantityMin5
quantityMax7
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bag Wall (Half Curve)
rowName"Deployable_CementBagWall_HalfCurve"
name"Bag Wall (Half Curve)"
description"A deployable barricade made of sturdy bags of cement mix."
category"Defense"
weight10
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cement Bag"
chanceToDrop0.5
quantityMin5
quantityMax7
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tall Office Bookshelf
rowName"Bookshelf_Office_Tall"
name"Tall Office Bookshelf"
description"A tall bookshelf fit for any tall office."
weight15
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Medium Office Bookshelf
rowName"Bookshelf_Office_Medium"
name"Medium Office Bookshelf"
description"A medium-sized bookshelf."
weight12
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Water Cooler
rowName"Deployable_WaterCooler"
name"Water Cooler"
description"A jug-based water cooler, great for holding and dispensing liquids."
flavorText"The modern forum."
weight20
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity4500
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Cot
rowName"Deployable_Cot_Military"
name"Military Cot"
description"A folding military cot. Somewhat comfortable."
weight12
stackSize1
durability250
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Chair
rowName"Deployable_Chair_Vintage"
name"Vintage Chair"
description"An old rickety chair."
weight9
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Rocking Chair
rowName"Deployable_RockingChair_Vintage"
name"Vintage Rocking Chair"
description"A rickety old rocking chair."
weight11
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bench
rowName"Bench_Locker"
name"Bench"
description"A basic bench for sitting on."
weight15
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Empty Sink
rowName"Deployable_FaucetSink"
name"Empty Sink"
weight999
stackSize1
allowedLiquids
"Water"
"Antejuice"
liquidCapacity250
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Standing Lamp
rowName"Lamp_Standing_Office_01"
name"Standing Lamp"
description"A standing lamp for illuminating the darkest corners of the cubicles."
weight5
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Refrigerator
rowName"Deployable_Fridge"
name"Refrigerator"
description"A spacious, somewhat radiation-resistant container with one exceptionally heavy downside. When plugged in, the refrigerator will keep items cool."
flavorText"Is this thing made of lead?! It's not, obviously, but it sure feels like it. In fact, the heaviest aspect of a refrigerator is the compressor and housing to the fridge itself. The insulation is somewhat heavy as well, but that hardly registers in terms of the sheer back-breaking weight of everything else it's comprised of. Either way, the gravity of this object is sure to weigh on you for quite some time."
weight100
stackSize1
durability2000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Coil"
chanceToDrop0.25
quantityMin2
quantityMax3
item"Metal Scrap"
chanceToDrop0.5
quantityMin2
quantityMax4
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Armchair
rowName"Armchair_Fancy"
name"Fancy Armchair"
description"An extravagant comfy leather armchair."
weight15
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tall Fancy Armchair
rowName"Armchair_Tall_Fancy"
name"Tall Fancy Armchair"
description"A very tall, not-so-comfy leather armchair."
weight15
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lounge Couch
rowName"Deployable_Couch_fancy_01"
name"Lounge Couch"
description"A fancy couch, long enough for sleeping."
weight25
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Coffee Table
rowName"Deployable_CoffeeTable_Fancy_01"
name"Fancy Coffee Table"
description"A low table of medium size and high fancy."
weight18
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Oval Dining Table
rowName"Deployable_DiningTable_Fancy_01"
name"Oval Dining Table"
description"A massive oval dining table of a fancy make."
weight18
stackSize1
durability400
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Large Dining Table
rowName"Deployable_DiningTable_Fancy_02"
name"Large Dining Table"
description"A huge dining table made of strong, expensive wood."
weight18
stackSize1
durability400
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Conference Table
rowName"Deployable_ConferenceTable_Office"
name"Conference Table"
description"A very large conference table, best known for holding employees hostage."
weight60
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin4
quantityMax6
item"Glass Scrap"
chanceToDrop0.5
quantityMin4
quantityMax8
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potted Plant 1
rowName"Deployable_PottedPlant_01"
name"Potted Plant 1"
description"A basic office plant."
weight1.5
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potted Plant 2
rowName"Deployable_PottedPlant_02"
name"Potted Plant 2"
description"A basic office plant."
weight4
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potted Plant 3
rowName"Deployable_PottedPlant_03"
name"Potted Plant 3"
description"A basic office plant."
weight4
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potted Plant 4
rowName"Deployable_PottedPlant_04"
name"Potted Plant 4"
description"A basic office plant."
weight2
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potted Plant 6
rowName"Deployable_PottedPlant_06"
name"Potted Plant 6"
description"A basic office plant."
weight3
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Card Table
rowName"Deployable_TableCard"
name"Card Table"
description"A fuzzy table fit for any dingy lounge."
weight15
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Water Filter
rowName"Deployable_WaterFilter"
name"Water Filter"
description"A water filter that fits atop a barrel to purify your liquid."
flavorText"The modern forum."
category"Food"
weight20
stackSize1
durability2000
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
liquidCapacity10000
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Dining Table 1
rowName"Deployable_DiningTable_Vintage_01"
name"Vintage Dining Table 1"
description"A large, firm but aged dining table."
weight18
stackSize1
durability400
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Dining Table 2
rowName"Deployable_DiningTable_Vintage_02"
name"Vintage Dining Table 2"
description"A creaky old dining table showing a bit of wear and tear."
weight18
stackSize1
durability400
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Disc Turret
rowName"Deployable_DiscTurret"
name"Disc Turret"
description"A mechanical turret that automatically launches deadly discs at trespassers."
category"Defense"
weight20
stackSize1
durability1000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Tech Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Medkit
rowName"Deployable_Medkit"
name"Medkit"
description"A small medical kit, mountable on most surfaces."
weight4
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Magazine Stand
rowName"Deployable_Magazine_Stand"
name"Magazine Stand"
description"A stand for holding magazines, probably taken from a city street."
weight20
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Armchair
rowName"Armchair_Vintage"
name"Vintage Armchair"
description"A comfy old armchair with a pattern almost as distinct as its odor."
weight15
stackSize1
durability300
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Abstract Square Painting (Regular)
rowName"Painting_Landscape"
name"Abstract Square Painting (Regular)"
flavorText"A small "H.F." is scrawled hastily in the corner."
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Garden Plot (Medium)
rowName"Deployable_GardenPlot_Medium"
name"Garden Plot (Medium)"
description"Deploy in a well-lit, temperature stable location to grow food."
category"Farming"
weight4
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
liquidCapacity1650
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Garden Plot (Round)
rowName"Deployable_GardenPlot_Round"
name"Garden Plot (Round)"
description"Used to grow food. Provides 1 grow spot."
category"Farming"
weight4
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
allowedLiquids
"Water"
liquidCapacity400
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Park Bench
rowName"Bench_Park"
name"Park Bench"
description"A park bench taken from a park, presumably."
weight18
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Colorful Abstract Painting (Regular)
rowName"Painting_Square"
name"Colorful Abstract Painting (Regular)"
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Strange Desk Photo
rowName"Painting_Desk"
name"Strange Desk Photo"
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Painting of a Man (Regular)
rowName"Painting_Vertical"
name"Painting of a Man (Regular)"
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Trash Bin
rowName"TrashCan_Park"
name"Trash Bin"
description"A trash bin from a city park somewhere."
weight25
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Cabinet
rowName"Cabinet_Fancy"
name"Fancy Cabinet"
weight15
stackSize1
durability400
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Abstract Square Painting (Large)
rowName"Painting_Landscape_Large"
name"Abstract Square Painting (Large)"
flavorText"A small "H.F." is scrawled hastily in the corner."
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Arcade Stool
rowName"Stool_Arcade"
name"Arcade Stool"
description"A vibrant stool from an arcade."
weight12
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Arcade Table
rowName"Table_Arcade"
name"Arcade Table"
description"An oval table from an arcade."
weight17
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax2
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Television
rowName"TV"
name"Television"
description"A standard television set."
weight17
stackSize1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax2
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Arcade Machine
rowName"ArcadeMachine"
name"Arcade Machine"
description"An noisey arcade machine."
weight20
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax2
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Cabinet
rowName"Cabinet_Vintage"
name"Vintage Cabinet"
description"An older cabinet, but still in decent condition."
weight20
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tall Vintage Bookshelf
rowName"Bookshelf_Vintage"
name"Tall Vintage Bookshelf"
description"A tall, dusty bookshelf."
weight15
stackSize1
durability200
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Vintage Storage Chest
rowName"Chest_Vintage"
name"Vintage Storage Chest"
description"A sizeable storage chest from another era."
weight20
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Wooden Office Chair
rowName"Chair_Office_03"
name"Wooden Office Chair"
description"A sturdy chair, remotely comfortable."
weight10
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Abstract Square Painting (Fancy)
rowName"Painting_Landscape_Fancy"
name"Abstract Square Painting (Fancy)"
flavorText"A small "H.F." is scrawled hastily in the corner."
weight0.5
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Colorful Abstract Painting (Fancy)
rowName"Painting_Square_Fancy"
name"Colorful Abstract Painting (Fancy)"
description"No Description."
weight0.5
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Painting of a Man (Fancy)
rowName"Painting_Vertical_Fancy"
name"Painting of a Man (Fancy)"
description"No Description."
weight0.5
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Abstract Square Painting (Large Fancy)
rowName"Painting_Landscape_Large_Fancy"
name"Abstract Square Painting (Large Fancy)"
flavorText"A small "H.F." is scrawled hastily in the corner."
weight0.5
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Velcro Plant
rowName"Deployable_VelcroPlant"
name"Velcro Plant"
weight2
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antelight
rowName"Deployable_Antelight"
name"Antelight"
description"A beautiful glowing plant from somewhere in the Anteverse."
weight2
stackSize1
scrapResults
item"Antelight Seed"
chanceToDrop0.25
quantityMin1
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
The Red Chair
rowName"IS0018"
name"The Red Chair"
description"An ornate high-backed seat embossed with pentagraphic symbols that is, for some reason, perpetually damp."
flavorText"Given that the subject has been responsible for the - apparent - disappearance of a fully equipped TR team and a key member of the research staff, I am officially suspending field research on IS-0018 until its operation and purpose is better understood. ~ T. R. Enderson"
weight20
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Executive Chair
rowName"Chair_Fancy_03"
name"Fancy Executive Chair"
description"A sleek, modern chair."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Desk
rowName"Desk_Fancy_01"
name"Fancy Desk"
description"A very fancy desk."
weight30
stackSize1
durability250
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin2
quantityMax3
item"Desk Leg"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Pillowy Chair
rowName"Chair_Fancy_04"
name"Fancy Pillowy Chair"
description"A piece of furniture that is more cushion than chair."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Corner Armchair
rowName"Chair_Corner_01"
name"Corner Armchair"
description"A wide armchair that fits nicely just about nowhere."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Comfy Beanbag
rowName"Chair_Beanbag_01"
name"Comfy Beanbag"
description"A comfy blob to sit upon."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Modern Armchair
rowName"Armchair_Modern_01"
name"Modern Armchair"
description"A chair as harsh as its angles, but very sleek."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Modern Couch
rowName"Couch_Modern_01"
name"Modern Couch"
description"A long, modern couch."
weight15
stackSize1
durability150
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop0.5
quantityMin0
quantityMax1
item"Metal Scrap"
chanceToDrop0.5
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Fancy Mega Couch
rowName"Couch_Fancy_L"
name"Fancy Mega Couch"
description"A massive couch for seating many lounging scientists."
weight25
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Cloth Scrap"
chanceToDrop0.5
quantityMin1
quantityMax2
item"Money"
chanceToDrop0.05
quantityMin0
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Green Antelight
rowName"Deployable_Antelight_GRN"
name"Green Antelight"
description"A green variant of the beautiful Antelight plant."
flavorText"Jealous?"
weight2
stackSize1
scrapResults
item"Green Antelight Seed"
chanceToDrop0.25
quantityMin1
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Desk Lamp
rowName"Deployable_DeskLamp_01"
name"Desk Lamp"
description"Just a basic desk lamp. Can be turned on and off."
weight1.5
stackSize1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Toolbox
rowName"Deployable_Toolbox"
name"Toolbox"
description"A standard toolbox."
weight3
stackSize1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Construction Lights
rowName"Deployable_ConstructionLights_01"
name"Construction Lights"
description"Large, bright construction lights."
weight4
stackSize1
durability3000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Plant Rope
rowName"PlantRope"
name"Plant Rope"
description"A tenacious plant from an Anteverse. Can be placed on ledges to create a ladder of sorts."
weight2
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Warning Sign
rowName"Deployable_WarningSign"
name"Warning Sign"
description"Warning sign with a built-in light."
weight2.5
stackSize1
durability500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Sign
rowName"Sign"
name"Sign"
description"A customizable sign, placeable almost anywhere."
category"Construction"
weight2.5
stackSize1
durability3000
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Wood Plank"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Sconce Lamp
rowName"Sconce"
name"Sconce Lamp"
description"An old lamp that can be mounted on walls."
weight1
stackSize10
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rug (Oval)
rowName"rug_oval_01"
name"Rug (Oval)"
description"A fancy rug with an oblong shape."
weight2.5
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rug (Square)
rowName"rug_square_01"
name"Rug (Square)"
description"A very square rug for someone with a very square personality."
weight2.5
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rug (Mat)
rowName"rug_mat_01"
name"Rug (Mat)"
description"A small rug. Some might even call it a welcome mat."
weight2.5
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rug (Rectangular)
rowName"rug_rectangle_01"
name"Rug (Rectangular)"
description"A rug with one side a bit longer than the other side. Peculiar."
weight2.5
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Wet Floor Sign
rowName"Sign_WetFloor"
name"Wet Floor Sign"
weight2.5
stackSize1
durability250
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Glass Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Poster
rowName"Poster"
name"Poster"
description"No Description."
weight0.1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
GATE Scientist Bobblehead
rowName"bobblehead_sci"
name"GATE Scientist Bobblehead"
description"One of GATE's brightest minds."
flavorText"And biggest minds, too!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
GATE Defense Team Bobblehead
rowName"bobblehead_sec"
name"GATE Defense Team Bobblehead"
description"A member of the GATE Defense Team."
flavorText"Ready for action!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
The Blacksmith Bobblehead
rowName"bobblehead_smith"
name"The Blacksmith Bobblehead"
description"A hardworking foundry worker."
flavorText"Worth more than molten gold!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Order Triarii Bobblehead
rowName"bobblehead_order"
name"Order Triarii Bobblehead"
description"One of the devout Order infantry."
flavorText"Big head, bigger target?"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Composer Figurine
rowName"fig_comp"
name"Composer Figurine"
description"A stunning 1:16 scale replica of IS-0064!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Train Replica
rowName"fig_train"
name"Train Replica"
description"A lifelike physical diagram of IS-0138!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Exor Figurine
rowName"fig_exor"
name"Exor Figurine"
description"A hand-crafted figurine of IS-0184, complete with luminescent paint!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Forklift Replica
rowName"fig_forklift"
name"Forklift Replica"
description"An exquisitely-detailed GATE Cascade Research Facility forklift!"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Unassuming Bell
rowName"Bell"
name"Unassuming Bell"
description"This might be a little common dingy bell. This could also be a shapeshifter."
flavorText"IS-0012, potentially."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Crafting Bench
rowName"Deployable_Bench_Crafting"
name"Crafting Bench"
description"Primary crafting apparatus. Allows crafting of more advanced recipes and creates a safer home space."
category"Construction"
weight30
stackSize1
durability1500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Duct Tape"
chanceToDrop1
quantityMin2
quantityMax2
item"Power Supply Unit"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Pipe"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Repair & Salvage Station
rowName"Deployable_Bench_Repair"
name"Repair & Salvage Station"
description"Allows repairing and salvaging of items."
category"Construction"
weight30
stackSize1
durability1500
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Anvil"
chanceToDrop1
quantityMin1
quantityMax1
item"Duct Tape"
chanceToDrop1
quantityMin1
quantityMax1
item"Coil"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Chemistry Bench
rowName"Deployable_Bench_Chemistry"
name"Chemistry Bench"
description"A bench that allows crafting of devices that require more advanced chemistry."
weight30
stackSize1
durability1500
repairItem"Metal Scrap"
repairAmount1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Pest
rowName"gib_pest_body"
name"Raw Pest"
description"The uncooked head of a Pest."
flavorText"IS-0173"
weight1
stackSize4
radioactivity0.005
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Pest"
cookingCookedItem"Cooked Pest"
cookingBurnedItem"Burned Pest"
Cooked Pest
rowName"food_pest_body_cooked"
name"Cooked Pest"
description"A cooked Pest."
weight1
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill16
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Pest
rowName"food_pest_body_burnt"
name"Burned Pest"
description"A charred Pest."
flavorText"Well, it's definitely crunchier."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill5
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Pest Rump
rowName"gib_pest_tail"
name"Raw Pest Rump"
description"The uncooked rump of a Pest."
flavorText"A set of large muscles between far too much cartilage."
weight0.8
stackSize4
radioactivity0.005
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill12
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Pest Rump"
cookingCookedItem"Cooked Pest Rump"
cookingBurnedItem"Burned Pest Rump"
Cooked Pest Rump
rowName"food_pest_tail_cooked"
name"Cooked Pest Rump"
description"A crunchy pest rump."
weight0.8
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill18
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Pest Rump
rowName"food_pest_tail_burnt"
name"Burned Pest Rump"
description"The torched rump of a Pest."
weight0.8
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill3
consumableThirst-2
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Alien Drumstick
rowName"gib_peccary_leg"
name"Raw Alien Drumstick"
description"The uncooked leg of an alien lifeform."
flavorText"Still has a bit of hoof in it."
weight1.5
stackSize4
radioactivity0.005
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill22
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume4.75
cookingRawItem"Raw Alien Drumstick"
cookingCookedItem"Cooked Alien Drumstick"
cookingBurnedItem"Burned Alien Drumstick"
Cooked Alien Drumstick
rowName"food_peccary_leg_cooked"
name"Cooked Alien Drumstick"
description"The cooked leg of an alien lifeform."
weight1.5
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill29
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume4.75
Burned Alien Drumstick
rowName"food_peccary_leg_burnt"
name"Burned Alien Drumstick"
description"The way over-cooked leg of an alien lifeform."
weight1.5
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill7
consumableThirst-6
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume4.75
Raw Pecarry Chop
rowName"gib_peccary_chop"
name"Raw Pecarry Chop"
description"An uncooked chunk of Peccary meat."
weight1.25
stackSize4
radioactivity0.005
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Pecarry Chop"
cookingCookedItem"Cooked Pecarry Chop"
cookingBurnedItem"Burned Pecarry Chop"
Cooked Pecarry Chop
rowName"food_peccary_chop_cooked"
name"Cooked Pecarry Chop"
description"A cooked chunk of Peccary meat."
weight1.25
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill15
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Pecarry Chop
rowName"food_peccary_chop_burnt"
name"Burned Pecarry Chop"
description"A pecarry chop, burnt to a crisp."
weight1.25
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill5
consumableThirst-4
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Peccary Skull
rowName"gib_peccary_skull"
name"Peccary Skull"
description"The skull of a slain Peccary."
flavorText"Obtained from IS-0178"
weight1.5
stackSize4
radioactivity0.005
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Human Skull
rowName"gib_human_skull"
name"Human Skull"
description"A human skull."
flavorText"They probably don't need it anymore."
weight1
stackSize4
researchMaterial"Biological"
scrapResults
item"Human Brain"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Carbuncle
rowName"gib_carbuncle_carcass"
name"Raw Carbuncle"
description"Some kind of half-gestated being..."
flavorText"IS-0171"
weight1
stackSize4
radioactivity0.005
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill6
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Carbuncle"
cookingCookedItem"Cooked Carbuncle"
cookingBurnedItem"Burned Carbuncle"
Cooked Carbuncle
rowName"food_carbuncle_carcass_cooked"
name"Cooked Carbuncle"
description"A cooked carbuncle."
flavorText"Crunchy!"
weight1
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Carbuncle
rowName"food_carbuncle_carcass_burnt"
name"Burned Carbuncle"
description"A carbuncle, absolutely torched."
flavorText"Crunchy! But for the wrong reason."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill3
consumableThirst-2
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Potato
rowName"food_potato"
name"Potato"
description"Exactly what it looks like."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill15
consumableThirst4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Potato"
cookingCookedItem"Cooked Baked Potato"
cookingBurnedItem"Burned Baked Potato"
Corn
rowName"food_corn"
name"Corn"
description"It's corn."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill12
consumableThirst4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Corn"
Tomato
rowName"food_tomato"
name"Tomato"
description"A juicy fruit."
flavorText"Bet you didn't know was a fruit. Look it up in an encyclopedia."
weight1
stackSize10
durability60
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Tomato Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill5
consumableThirst3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Peccary Sausages
rowName"food_peccary_sausages"
name"Raw Peccary Sausages"
description"A mix of Peccary meat-filled bags."
category"Food"
weight2
stackSize4
radioactivity0.005
durability180
repairItem"Metal Scrap"
repairAmount1
decayLimit180
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill20
consumableRadiation5
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Peccary Sausages"
cookingCookedItem"Cooked Peccary Sausages"
cookingBurnedItem"Burnt Peccary Sausages"
Cooked Peccary Sausages
rowName"food_peccary_sausages_cooked"
name"Cooked Peccary Sausages"
description"A mix of Peccary meat-filled bags."
weight2
stackSize4
durability75
repairItem"Metal Scrap"
repairAmount1
decayLimit75
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill30
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burnt Peccary Sausages
rowName"food_peccary_sausages_burnt"
name"Burnt Peccary Sausages"
description"Ruined Peccary meat."
weight2
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableThirst-9
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Exor Heart
rowName"gib_exorheart"
name"Raw Exor Heart"
description"The uncooked heart of an Exor."
flavorText"Obtained from IS-0184"
weight1.5
stackSize4
radioactivity0.01
durability500
repairItem"Metal Scrap"
repairAmount1
decayLimit500
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableRadiation10
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Exor Heart"
cookingCookedItem"Cooked Exor Heart"
cookingBurnedItem"Burned Exor Heart"
Cooked Exor Heart
rowName"food_exorheart_cooked"
name"Cooked Exor Heart"
description"The slightly cooked heart of an Exor."
weight1.5
stackSize4
durability500
repairItem"Metal Scrap"
repairAmount1
decayLimit500
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill20
consumableRadiation5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Exor Heart
rowName"food_exorheart_burnt"
name"Burned Exor Heart"
description"A destroyed heart of an Exor."
weight1.5
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill3
consumableThirst-2
consumableRadiation5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military M.R.E.
rowName"food_mre"
name"Military M.R.E."
description"Military standard-issue meal ready to eat."
weight0.3
stackSize4
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Human Brain
rowName"food_brain"
name"Human Brain"
description"No doubt full of knowledge."
flavorText"Don't even think about it."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableThirst3
consumableAppliesStatus
"Buff_BrainDrain"
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Canned Peas
rowName"food_cannedpeas"
name"Canned Peas"
description"Just a can o' peas."
weight1
stackSize4
researchMaterial"Biological"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableThirst8
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.8
Human Arm (Military)
rowName"gib_human_arm_mil"
name"Human Arm (Military)"
description"The arm of a soldier."
weight4
stackSize4
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill18
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Exor Arm
rowName"gib_exor_arm"
name"Exor Arm"
description"The arm of an extraordinary Exor."
weight4
stackSize4
radioactivity0.01
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill25
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Mug of Coffee
rowName"coffee"
name"Mug of Coffee"
description"A highly caffeinated drink. Sure to knock some fatigue off, but may have other side-effects."
flavorText"An old familiar friend."
weight0.5
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Mug of Cold Coffee"
researchMaterial"Glass"
scrapResults
item"Empty Mug"
chanceToDrop1
quantityMin1
quantityMax1
consumableFatigueFill-30
consumableThirst15
consumableAppliesStatus
"Caffeinated"
consumableRemovesStatus
Empty array
timeToConsume3.9
Vit
rowName"soda_a"
name"Vit"
description"A grape-flavored soda."
weight1
stackSize4
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Pop Snarkle
rowName"soda_b"
name"Pop Snarkle"
description"A citrusy soda."
weight1
stackSize4
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Rootbear
rowName"soda_c"
name"Rootbear"
description"This soda tastes like licorice, or something worse."
flavorText"Like a bearhug in your mouth."
weight1
stackSize4
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Fizz Bang
rowName"soda_d"
name"Fizz Bang"
description"There's nothing funny about the Fizz."
weight1
stackSize4
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Slam
rowName"soda_e"
name"Slam"
description"It vaguely tastes like berry, and you're not really sure which kind."
weight1
stackSize4
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Kizz Cola
rowName"soda_anom"
name"Kizz Cola"
description"A strange soda, from a strange vending machine."
flavorText"GATE Immurement Registry: IS-0053: Jura (EN/IN)"
weight1
stackSize4
radioactivity0.005
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst40
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Saltz
rowName"food_chips"
name"Saltz"
description"Snack-sized bag of salty chips."
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
Empty array
consumableHungerFill20
consumableThirst-5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Doznuts
rowName"food_donut"
name"Doznuts"
description"A donut in a nice little package."
flavorText"Contrary to assumption, GATE security is known to avoid vending machines."
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
Empty array
consumableHungerFill20
consumableFatigueFill5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Skip
rowName"food_cookie"
name"Skip"
description"A well-preserved sugar cookie in a plastic bag."
flavorText"At least it can't go bad."
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
Empty array
consumableHungerFill20
consumableFatigueFill2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Farm Puffs
rowName"food_cheesepuffs"
name"Farm Puffs"
description"A small bag of cheese puffs."
flavorText"Those farm-to-table cheese puffs, just like Mama used to make."
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
Empty array
consumableHungerFill20
consumableThirst-2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Jowlers
rowName"food_candy"
name"Jowlers"
description"Something relatively close to gumdrops."
flavorText"Sugar is a major food group, right?"
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
Empty array
consumableHungerFill15
consumableFatigueFill1
consumableThirst2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume3
Nachos
rowName"food_nachos"
name"Nachos"
description"Some dusty old nachos."
flavorText"Pretty stale, but edible."
weight0.25
stackSize4
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill18
consumableRadiation3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pest Goulash
rowName"soup_pestgoulash"
name"Pest Goulash"
description"A salmagundi of pest."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill34
consumableThirst20
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Pest Goulash
rowName"soup_pestgoulash_raw"
name"Uncooked Pest Goulash"
description"A stew of pest awaiting only the oven's heat."
flavorText"Abundantly pesty."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Pest Goulash"
cookingCookedItem"Pest Goulash"
cookingBurnedItem"Pest Goulash"
Uncooked Unknown Soup
rowName"soup_uncooked_random"
name"Uncooked Unknown Soup"
description"Soup is a strong word for this mixture of water and... whatever else someone threw in here."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Unknown Soup"
cookingCookedItem"Bad Soup"
cookingBurnedItem"Bad Soup"
Bad Soup
rowName"soup_cooked_random"
name"Bad Soup"
description"A soup made from various bits... Not very filling, and not very good."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Glue
rowName"soup_glue_raw"
name"Uncooked Glue"
description"A pot of something capable of melting into useable glue."
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Glue"
cookingCookedItem"Glue"
cookingBurnedItem"Glue"
Glue
rowName"soup_glue"
name"Glue"
description"A pot of glue."
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Solder
rowName"soup_solder_raw"
name"Uncooked Solder"
description"A pot of partway melted metal and silver."
weight1
stackSize1
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Solder"
cookingCookedItem"Solder (Soup)"
cookingBurnedItem"Solder (Soup)"
Solder (Soup)
rowName"soup_solder"
name"Solder (Soup)"
description"A pot of melted metal and silver, creating a fuseable alloy."
weight1
stackSize1
researchMaterial"Metal"
scrapResults
Empty array
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Dough
rowName"food_raw_dough"
name"Raw Dough"
description"Your basic dough."
category"Food"
weight1
stackSize4
durability1000
repairItem"Metal Scrap"
repairAmount1
decayLimit1000
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill15
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Dough"
cookingCookedItem"Bread"
Bread
rowName"food_bread"
name"Bread"
description"A toasty bread made from wheat. Or something like wheat, anyway."
weight1
stackSize4
durability120
repairItem"Metal Scrap"
repairAmount1
decayLimit120
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Simple Pest Pie
rowName"food_pestpie_raw"
name"Raw Simple Pest Pie"
description"A raw pieful of pests."
category"Food"
weight3
stackSize1
durability300
repairItem"Cooking Pot"
repairAmount1
decayLimit300
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill35
consumableThirst10
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Simple Pest Pie"
cookingCookedItem"Baked Simple Pest Pie"
cookingBurnedItem"Burned Simple Pest Pie"
Baked Simple Pest Pie
rowName"food_pestpie_baked"
name"Baked Simple Pest Pie"
description"A steaming pest pie."
flavorText"Sing a song of six-pests."
weight3
stackSize1
durability800
repairAmount1
decayLimit800
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill35
consumableThirst10
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Slice of Simple Pest Pie
rowName"food_pestpie_slice"
name"Slice of Simple Pest Pie"
description"A pest pie in a nice little package."
flavorText"Contrary to assumptions, GATE security is known to avoid vending machines."
weight0.5
stackSize6
durability300
repairItem"Metal Scrap"
repairAmount1
decayLimit300
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill30
consumableFatigueFill2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.75
Bland Pea Soup
rowName"soup_pea"
name"Bland Pea Soup"
description"It's a soup with peas in it."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill10
consumableThirst28
consumableAppliesStatus
"Buff_LightFooted"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Bland Pea Soup
rowName"soup_pea_raw"
name"Uncooked Bland Pea Soup"
description"A pot on its way to becoming something filling, but relatively mundane."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Bland Pea Soup"
cookingCookedItem"Bland Pea Soup"
cookingBurnedItem"Bland Pea Soup"
Ice Cream
rowName"icecream"
name"Ice Cream"
description"A chilly treat. May cause temporary brain freeze."
weight1
stackSize1
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Melted Ice Cream"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill20
consumableThirst10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bleach
rowName"bleach"
name"Bleach"
description"A standard cleaning agent."
flavorText"Do not drink."
weight1
stackSize4
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableThirst25
consumableAppliesStatus
"Poisoned"
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2.2
Beer
rowName"beer"
name"Beer"
description"It's beer, sure."
weight1
stackSize6
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableFatigueFill-30
consumableThirst15
consumableAppliesStatus
"Debuff_HeatRate"
consumableRemovesStatus
Empty array
timeToConsume3.9
Cooked Porkchop
rowName"food_porkchop"
name"Cooked Porkchop"
description"A chunk of tasty porkchop meat."
weight1.25
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteverse Cheese
rowName"food_cheese"
name"Anteverse Cheese"
description"Blue, but not bleu."
flavorText"Someone had time to make cheese, but not ask certain ontological questions."
weight2
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill10
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Milk Sac
rowName"food_milksac"
name"Milk Sac"
description"A yeasty milky substance inside a kind of amniotic sac. Potentially useable in cooking."
flavorText"Probably edible."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableThirst25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.2
Carbuncle Mushroom
rowName"food_mushroom"
name"Carbuncle Mushroom"
description"A mushroom shed by a fungally-festooned variant of IS-0178."
flavorText"Fungal."
weight0.1
stackSize10
radioactivity0.01
durability60
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill12
consumableThirst6
consumableAppliesStatus
"Lung Infection"
consumableRemovesStatus
Empty array
timeToConsume2
Sow Skull
rowName"gib_sow_skull"
name"Sow Skull"
description"The skull of a slain Peccary Sow."
weight1.5
stackSize4
radioactivity0.008
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Mushroom Peccary Skull
rowName"gib_pecmushroom_skull"
name"Mushroom Peccary Skull"
description"The skull of a slain Peccary with a peculiar fungal affliction."
weight1.5
stackSize4
radioactivity0.01
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rotten Food
rowName"food_rotten"
name"Rotten Food"
description"Some very expired food, probably left uneaten for too long."
weight0.1
stackSize20
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill1
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Mug of Cold Coffee
rowName"coffee_cold"
name"Mug of Cold Coffee"
description"A highly caffeinated drink. Sure to knock some fatigue off, but not much else."
flavorText"Someone left it alone a bit too long."
weight0.5
stackSize4
researchMaterial"Glass"
scrapResults
item"Empty Mug"
chanceToDrop1
quantityMin1
quantityMax1
consumableFatigueFill-20
consumableThirst15
consumableAppliesStatus
"Caffeinated"
consumableRemovesStatus
Empty array
timeToConsume3.9
Melted Ice Cream
rowName"icecream_melted"
name"Melted Ice Cream"
description"This was once a happy treat, and is now a sad slop."
flavorText"Still kinda good though..."
weight1
stackSize1
decayLimit60
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill18
consumableThirst12
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Tarasque Skull
rowName"gib_tarasque_skull"
name"Tarasque Skull"
description"The skull of a felled Tarasque."
flavorText"A mighty trophy."
weight17
stackSize1
radioactivity0.005
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Greyeb
rowName"food_greyeb"
name"Greyeb"
description"The fruit seems to emit trace amounts of electromagnetic radiation. It’s not enough to be harmful, but might attract unwanted attention."
flavorText"GATE scientists never quite see eye to eye on whether the Greyeb tastes sweet or savory. It seems to vary from person to person."
weight1
stackSize4
durability60
repairAmount0
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Greyeb Seed"
chanceToDrop0.25
quantityMin1
quantityMax3
consumableHungerFill12
consumableThirst15
consumableAppliesStatus
"Buff_FleshyTemptation"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Toxic Soup
rowName"soup_uncooked_toxic"
name"Uncooked Toxic Soup"
description"This is an uncooked mess of things that ought not be eaten."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst20
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Toxic Soup"
cookingCookedItem"Toxic Soup"
cookingBurnedItem"Toxic Soup"
Toxic Soup
rowName"soup_toxic"
name"Toxic Soup"
description"You do not want to drink this."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst20
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Killer Soup
rowName"soup_uncooked_lethal"
name"Uncooked Killer Soup"
description"A killer concoction in the making."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst10
consumableAppliesStatus
"Poisoned"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Killer Soup"
cookingCookedItem"Killer Soup"
cookingBurnedItem"Killer Soup"
Killer Soup
rowName"soup_lethal"
name"Killer Soup"
description"You do NOT want to drink this."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst20
consumableAppliesStatus
"Poisoned"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Poop Soup
rowName"soup_uncooked_poop"
name"Uncooked Poop Soup"
description"Please don't cook this."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill3
consumableThirst6
consumableAppliesStatus
"Sick"
"Stinky"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Poop Soup"
cookingCookedItem"Poop Soup"
cookingBurnedItem"Poop Soup"
Poop Soup
rowName"soup_poop"
name"Poop Soup"
description"What on earth are you thinking?!"
flavorText"Oh wait, you did."
weight1
stackSize1
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill3
consumableThirst20
consumableAppliesStatus
"Sick"
"Stinky"
consumableRemovesStatus
Empty array
timeToConsume2
Creamy Tomato Bisque
rowName"soup_creamytomato"
name"Creamy Tomato Bisque"
description"A saucy, creamy spin on a classic."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill20
consumableThirst65
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Creamy Tomato Bisque
rowName"soup_creamytomato_raw"
name"Uncooked Creamy Tomato Bisque"
description"A raw tomato soup of sorts."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Creamy Tomato Bisque"
cookingCookedItem"Creamy Tomato Bisque"
cookingBurnedItem"Creamy Tomato Bisque"
Super Tomato
rowName"food_tomato_super"
name"Super Tomato"
description"As magnificent as it is purple, a giant, juicy wonder of science."
weight1
stackSize4
durability120
repairItem"Metal Scrap"
repairAmount1
decayLimit120
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Super Tomato Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill20
consumableThirst20
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Simple Tomato Soup
rowName"soup_simpletomato"
name"Simple Tomato Soup"
description"A classic."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill20
consumableThirst40
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Simple Tomato Soup
rowName"soup_simpletomato_raw"
name"Uncooked Simple Tomato Soup"
description"A tomato soup, eventually."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Simple Tomato Soup"
cookingCookedItem"Simple Tomato Soup"
cookingBurnedItem"Simple Tomato Soup"
Carbuncle N' Dumplings
rowName"soup_carbdumplings"
name"Carbuncle N' Dumplings"
description"Delicious, maybe."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill35
consumableThirst28
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Carbuncle N' Dumplings
rowName"soup_carbdumplings_raw"
name"Uncooked Carbuncle N' Dumplings"
description"When cooked, this may actually be edible."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Carbuncle N' Dumplings"
cookingCookedItem"Carbuncle N' Dumplings"
cookingBurnedItem"Carbuncle N' Dumplings"
Veggie Stew
rowName"soup_veggiestew"
name"Veggie Stew"
description"Healthful veggie stew."
flavorText"Why not?"
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill45
consumableThirst43
consumableAppliesStatus
"Buff_LivingOffLand"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Veggie Stew
rowName"soup_veggiestew_raw"
name"Uncooked Veggie Stew"
description"Once cooked, this should be a healthful veggie stew."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Veggie Stew"
cookingCookedItem"Veggie Stew"
cookingBurnedItem"Veggie Stew"
Meaty Stew
rowName"soup_meatystew"
name"Meaty Stew"
description"A stew, unlike many before it."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill62
consumableThirst20
consumableAppliesStatus
"Buff_HeightenedSenses"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Meaty Stew
rowName"soup_meatystew_raw"
name"Uncooked Meaty Stew"
description"Raw stew, somewhat better cooked."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Meaty Stew"
cookingCookedItem"Meaty Stew"
cookingBurnedItem"Meaty Stew"
Hearty Stew
rowName"soup_heartystew"
name"Hearty Stew"
description"Many ingredients were cooked together, qualifying this as a stew."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill52
consumableThirst46
consumableAppliesStatus
"Buff_SouperSatisfied"
"Buff_Bodacious"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Hearty Stew
rowName"soup_heartystew_raw"
name"Uncooked Hearty Stew"
description"A stew in the making."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Hearty Stew"
cookingCookedItem"Hearty Stew"
cookingBurnedItem"Hearty Stew"
Balanced Stew
rowName"soup_balancedstew"
name"Balanced Stew"
description"An equilibrious edible."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill22
consumableThirst26
consumableAppliesStatus
"Buff_BigBrain"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Balanced Stew
rowName"soup_balancedstew_raw"
name"Uncooked Balanced Stew"
description"An uncooked, but equilibrious edible."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Balanced Stew"
cookingCookedItem"Balanced Stew"
cookingBurnedItem"Balanced Stew"
Sustenance Soup
rowName"soup_mre"
name"Sustenance Soup"
description"A soup to sustain survivors."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill20
consumableThirst20
consumableAppliesStatus
"Buff_QuickReflexes"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Sustenance Soup
rowName"soup_mre_raw"
name"Uncooked Sustenance Soup"
description"An uncooked soup to sustain survivors."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Sustenance Soup"
cookingCookedItem"Sustenance Soup"
cookingBurnedItem"Sustenance Soup"
Greyeb Chowder
rowName"soup_greyebchowder"
name"Greyeb Chowder"
description"A creamy chowder with potato chunks and what appears to be eyeballs."
flavorText"The taste better be worth it."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill32
consumableThirst63
consumableAppliesStatus
"Buff_FleshyTemptation_T2"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Greyeb Chowder
rowName"soup_greyebchowder_raw"
name"Uncooked Greyeb Chowder"
description"Raw alien chowder."
flavorText"Like so many chowders before it, a dish that hopefully tastes better than it looks."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Greyeb Chowder"
cookingCookedItem"Greyeb Chowder"
cookingBurnedItem"Greyeb Chowder"
Potato and Sausage Stew
rowName"soup_potatosausage"
name"Potato and Sausage Stew"
description"What it says on the can."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill50
consumableThirst23
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Potato and Sausage Stew
rowName"soup_potatosausage_raw"
name"Uncooked Potato and Sausage Stew"
description"What it says on the can."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Potato and Sausage Stew"
cookingCookedItem"Potato and Sausage Stew"
cookingBurnedItem"Potato and Sausage Stew"
Sweet Porridge
rowName"soup_sweetporridge"
name"Sweet Porridge"
description"Pushing the bounds of porridge."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill23
consumableThirst32
consumableAppliesStatus
"Buff_SweetTooth"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Sweet Porridge
rowName"soup_sweetporridge_raw"
name"Uncooked Sweet Porridge"
description"A giant leap for porridge, probably."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Sweet Porridge"
cookingCookedItem"Sweet Porridge"
cookingBurnedItem"Sweet Porridge"
Stewed Peccary and Mushrooms
rowName"soup_peccmush"
name"Stewed Peccary and Mushrooms"
description"A thick and rich stew."
flavorText"The most shocking thing about this is how bad it isn't."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill47
consumableThirst46
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Stewed Peccary and Mushrooms
rowName"soup_peccmush_raw"
name"Uncooked Stewed Peccary and Mushrooms"
description"A raw stew in the making."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Stewed Peccary and Mushrooms"
cookingCookedItem"Stewed Peccary and Mushrooms"
cookingBurnedItem"Stewed Peccary and Mushrooms"
A&L Mega-Stew
rowName"soup_armandleg"
name"A&L Mega-Stew"
description"It cost something an arm and a leg."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill74
consumableThirst20
consumableAppliesStatus
"Buff_MegaAnte"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked A&L Mega-Stew
rowName"soup_armandleg_raw"
name"Uncooked A&L Mega-Stew"
description"All the raw goodness of limbs and organs."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked A&L Mega-Stew"
cookingCookedItem"A&L Mega-Stew"
cookingBurnedItem"A&L Mega-Stew"
Sugary Slop
rowName"soup_sugarslop"
name"Sugary Slop"
description"Sweet and sloppy."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill55
consumableThirst22
consumableAppliesStatus
"Buff_SugarHigh"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Sugary Slop
rowName"soup_sugarslop_raw"
name"Uncooked Sugary Slop"
description"Wih care this may turn into barely acceptable slop."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Sugary Slop"
cookingCookedItem"Sugary Slop"
cookingBurnedItem"Sugary Slop"
Split Pea Soup
rowName"soup_pea_split"
name"Split Pea Soup"
description"It's a soup with peas in it, and something else."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill26
consumableThirst28
consumableAppliesStatus
"Buff_SouperSatisfied"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Split Pea Soup
rowName"soup_pea_split_raw"
name"Uncooked Split Pea Soup"
description"A pot on its way to becoming something filling."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Split Pea Soup"
cookingCookedItem"Split Pea Soup"
cookingBurnedItem"Split Pea Soup"
Peccary Alpha Skull
rowName"gib_peccary_skull_red"
name"Peccary Alpha Skull"
description"The skull of a felled Peccary Alpha."
weight1.5
stackSize4
radioactivity0.005
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
"Egg"
rowName"food_eggplant_raw"
name""Egg""
description"An otherwordly egg."
flavorText"As perfect, mysterious and marmoreal as its namesake."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item""Egg" Plant Seed"
chanceToDrop0.25
quantityMin1
quantityMax3
consumableHungerFill17
consumableThirst8
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem""Egg""
cookingCookedItem"Cooked Fried "Egg""
cookingBurnedItem"Burnt "Egg""
Space Lettuce
rowName"food_lettuce"
name"Space Lettuce"
description"Psychedelic greens."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Space Lettuce Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill8
consumableThirst14
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
PLT Sandwich
rowName"food_sandwich_plt"
name"PLT Sandwich"
description"Peccary, lettuce, tomato sandwich."
flavorText"Give it a chance."
category"Food"
weight1
stackSize4
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill78.75
consumableThirst42.5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.75
Cosmato Salad Wrap
rowName"food_cosmatosalad"
name"Cosmato Salad Wrap"
description"A salad wrap, but not."
flavorText"Health takes many forms."
category"Food"
weight1
stackSize4
durability60
repairAmount0
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill60
consumableThirst78.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Anteburger
rowName"food_anteburger"
name"Anteburger"
description"A tasty, plump burger assembled from otherwordly delectables."
category"Food"
weight1
stackSize4
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill82.5
consumableThirst42.5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2.75
Rootbear Float
rowName"food_rootbearfloat"
name"Rootbear Float"
description"A classic combination of froth and animal fats."
category"Food"
weight1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill25
consumableFatigueFill-5
consumableThirst43.75
consumableAppliesStatus
"Buff_SugarHigh"
consumableRemovesStatus
Empty array
timeToConsume3.9
Raw Pest Pot Pie
rowName"food_PestPotPie_raw"
name"Raw Pest Pot Pie"
description"An uncooked pie, yet rich in pestly goodness."
flavorText"An improvement on the Simple Pest Pie recipe, for more accomplished makers of otherworldly baked goods."
category"Food"
weight3
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill134
consumableFatigueFill30
consumableThirst14
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Pest Pot Pie"
cookingCookedItem"Pest Pot Pie"
cookingBurnedItem"Burned Pest Pot Pie"
Pest Pot Pie
rowName"food_PestPotPie"
name"Pest Pot Pie"
description"Pest pie packed with potato and peas - perfection."
flavorText"Peas, pests, potatos - who could resist this most nourishing of pies?"
weight3
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill167.5
consumableFatigueFill30
consumableThirst17.5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw "Egg" & Peccary Tartine
rowName"food_englishbreakfast_raw"
name"Raw "Egg" & Peccary Tartine"
description"A raw, but interesting take on a classic sausage-egg combo."
category"Food"
weight3
stackSize4
durability100
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill79
consumableThirst31
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw "Egg" & Peccary Tartine"
cookingCookedItem"Cooked "Egg" & Peccary Tartine"
cookingBurnedItem"Burnt "Egg" & Peccary Tartine"
Cooked "Egg" & Peccary Tartine
rowName"food_englishbreakfast"
name"Cooked "Egg" & Peccary Tartine"
description"Sausage and eggs are a classic, no matter their origin."
weight3
stackSize4
durability100
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill98.75
consumableThirst38.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Creepy Meat Pie
rowName"food_meatpie_raw"
name"Raw Creepy Meat Pie"
description"An oven-ready pie rich in sustenance."
flavorText"Now with more eyeballs."
category"Food"
weight3
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill110
consumableThirst42
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Creepy Meat Pie"
cookingCookedItem"Creepy Meat Pie"
cookingBurnedItem"Burned Creepy Meat Pie"
Creepy Meat Pie
rowName"food_meatpie"
name"Creepy Meat Pie"
description"A pest-rich pie with a smattering of eyeballs."
weight3
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill137.5
consumableThirst52.5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Slice of Creepy Meat Pie
rowName"food_meatpie_slice"
name"Slice of Creepy Meat Pie"
description"A slice of sustaining pie."
flavorText"Whoever concocted this pie felt the need to feed their friends, and was willing to stop at nothing."
weight0.5
stackSize6
durability300
repairItem"Metal Scrap"
repairAmount1
decayLimit300
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill22.92
consumableFatigueFill2
consumableThirst8.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Stuffed Roast Peccary
rowName"food_roastpecc_raw"
name"Raw Stuffed Roast Peccary"
description"A raw confection of otherworldly meats, fungus and peas."
category"Food"
weight1
stackSize4
radioactivity0.005
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill47.25
consumableThirst36.25
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume4.75
cookingRawItem"Raw Stuffed Roast Peccary"
cookingCookedItem"Cooked Stuffed Roast Peccary"
Cooked Stuffed Roast Peccary
rowName"food_roastpecc"
name"Cooked Stuffed Roast Peccary"
description"A flavorful hunk of well-cooked xeno-quadruped stuffed with delights."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill78.75
consumableThirst36.25
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume4.75
Cooked Baked Potato
rowName"food_bakedpotato"
name"Cooked Baked Potato"
description"A nutritious baked tuber."
flavorText"Now perennating humanity."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill25
consumableThirst3.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Pestato
rowName"food_pestpotato_raw"
name"Raw Pestato"
description"An experimental amalgam of invasive pest and potato. "
flavorText"You're the one who made it."
category"Food"
weight1
stackSize4
durability100
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill38
consumableThirst3
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Pestato"
cookingCookedItem"Cooked Pestato"
cookingBurnedItem"Burned Pestato"
Cooked Pestato
rowName"food_pestpotato"
name"Cooked Pestato"
description"A surprisingly edible amalgam of pest and potato."
flavorText"A bold step towards the union of gastronomy and offensive weaponry."
weight1
stackSize4
durability100
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill47.5
consumableThirst3.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Fries
rowName"food_fries_raw"
name"Raw Fries"
description"The makings of fries."
category"Food"
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill15
consumableThirst3.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Fries"
cookingCookedItem"Cooked Fries"
cookingBurnedItem"Burned Fries"
Cooked Fries
rowName"food_fries"
name"Cooked Fries"
description"Some decent french fries."
flavorText"Proof of your enduring humanity."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill25
consumableThirst3.75
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Mashed Potatoes
rowName"soup_mashedpotatoes_raw"
name"Uncooked Mashed Potatoes"
description"Uncooked, but promising a taste of home."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Mashed Potatoes"
cookingCookedItem"Stewed Peccary and Mushrooms"
cookingBurnedItem"Stewed Peccary and Mushrooms"
Mashed Potatoes
rowName"soup_mashedpotatoes"
name"Mashed Potatoes"
description"A taste of home."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill20
consumableThirst48
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antepasta
rowName"food_pasta_raw"
name"Antepasta"
description"This proto-pasta awaits cooking."
flavorText"Gluten free, oddly enough."
category"Food"
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill15
consumableAppliesStatus
"Sick"
consumableRemovesStatus
Empty array
timeToConsume2
Uncooked Homey Pasta
rowName"soup_pasta_homey_raw"
name"Uncooked Homey Pasta"
description"Pasta from beyond tastes better cooked."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill5
consumableThirst5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Uncooked Homey Pasta"
cookingCookedItem"Homey Pasta"
Homey Pasta
rowName"soup_pasta_homey"
name"Homey Pasta"
description"Otherworldly noodles, demi-delicious."
weight1
stackSize1
scrapResults
Empty array
consumableHungerFill65
consumableThirst40
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Raw Gumdrop Cookie Tray
rowName"food_cookies_gum_raw"
name"Raw Gumdrop Cookie Tray"
description"These cookies show promise, even uncooked."
category"Food"
weight1.5
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill65
consumableThirst22
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Gumdrop Cookie Tray"
cookingCookedItem"Gumdrop Cookie Tray"
cookingBurnedItem"Burned Gumdrop Cookie Tray"
Gumdrop Cookie Tray
rowName"food_cookies_gum"
name"Gumdrop Cookie Tray"
description"Actually fairly tempting cookies."
flavorText"It's more than a cookie, it's a monument to humanity's refusal to perish in the darkness without a murmur."
weight1.5
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill81.25
consumableThirst27.5
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Gumdrop Cookie
rowName"food_cookie_gum"
name"Gumdrop Cookie"
description"A cookie like no other."
weight0.25
stackSize6
durability300
repairItem"Metal Scrap"
repairAmount1
decayLimit300
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill13.5
consumableFatigueFill2
consumableThirst4.6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cooked Fried "Egg"
rowName"food_eggplant"
name"Cooked Fried "Egg""
description"A fried egg of sorts."
flavorText"In years to come, scientists and philosophers may argue about whether this is 'really' an egg. But right now, it's looking pretty good."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
Empty array
consumableHungerFill21.25
consumableThirst10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burnt "Egg" & Peccary Tartine
rowName"food_englishbreakfast_burnt"
name"Burnt "Egg" & Peccary Tartine"
description"A charred, but not inedible combo of decidedly foreign sausage and eggs."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill19.75
consumableThirst-10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Pestato
rowName"food_pestpotato_burnt"
name"Burned Pestato"
description"A combination of pest and potato, burned to a crisp."
weight1
stackSize4
durability60
repairAmount1
decayLimit60
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill9.5
consumableThirst0.75
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Fries
rowName"food_fries_burnt"
name"Burned Fries"
description"Fries that have been baked for far too long."
flavorText"A bit too crunchy..."
weight1
stackSize4
durability60
repairItem"Metal Scrap"
repairAmount1
decayLimit60
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill5
consumableThirst0.75
consumableRadiation2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Simple Pest Pie
rowName"food_pestpie_burnt"
name"Burned Simple Pest Pie"
description"A very burnt Simple Pest Pie."
weight3
stackSize4
durability300
repairItem"Cooking Pot"
repairAmount1
decayLimit300
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin6
quantityMax6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burnt "Egg"
rowName"food_eggplant_burnt"
name"Burnt "Egg""
description"An "Egg" that has been very fried."
weight3
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill19.75
consumableThirst-10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Slice of Pest Pot Pie
rowName"food_pestpotpie_slice"
name"Slice of Pest Pot Pie"
description"A hearty serving of Pest Pot Pie."
weight0.5
stackSize6
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
Empty array
consumableHungerFill27.92
consumableFatigueFill5
consumableThirst2.92
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Pest Pot Pie
rowName"food_pestpotpie_burnt"
name"Burned Pest Pot Pie"
description"A Pest Pot Pie that has been burned almost beyond recognition."
weight3
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin6
quantityMax6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Creepy Meat Pie
rowName"food_meatpie_burnt"
name"Burned Creepy Meat Pie"
description"A Creepy Meat Pie, burned to an inedible crisp."
weight3
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin6
quantityMax6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Burned Gumdrop Cookie Tray
rowName"food_cookies_gum_burnt"
name"Burned Gumdrop Cookie Tray"
description"A tray of terribly burned cookies."
flavorText"It's enough to make a GATE scientist cry."
weight1.5
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin6
quantityMax6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
cookingRawItem"Raw Gumdrop Cookie Tray"
cookingCookedItem"Gumdrop Cookie Tray"
cookingBurnedItem"Burned Gumdrop Cookie Tray"
Burned Baked Potato
rowName"food_bakedpotato_burnt"
name"Burned Baked Potato"
description"A tuber baked for too long."
weight1
stackSize4
durability100
repairItem"Metal Scrap"
repairAmount1
decayLimit100
decayToItem"Rotten Food"
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableHungerFill5
consumableThirst-10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Backpack
rowName"backpack_makeshift"
name"Makeshift Backpack"
description"A very small backpack made from cloth scraps."
flavorText"Better than nothing, I suppose."
category"Gear"
weight2
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Pipe"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Backpack"
gearCapacity15
gearWeightReduction0.1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Basic Backpack
rowName"backpack_small"
name"Basic Backpack"
description"A very small backpack."
weight3
stackSize1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Backpack"
gearCapacity18
gearWeightReduction0.15
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Military Pack
rowName"backpack_medium"
name"Military Pack"
description"A backpack of military specification."
weight4
stackSize1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Backpack"
gearCapacity24
gearWeightReduction0.2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Research Pack
rowName"backpack_large"
name"Research Pack"
description"A large research pack, for transporting samples from other worlds."
category"Gear"
weight6
stackSize1
researchMaterial"Tech"
scrapResults
item"Carbon Plating"
chanceToDrop1
quantityMin1
quantityMax1
item"Anteverse Gel"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Pipe"
chanceToDrop1
quantityMin2
quantityMax2
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
gearSlot"Backpack"
gearCapacity30
gearWeightReduction0.22
consumableAppliesStatus
"Buff_ResearchPack"
consumableRemovesStatus
Empty array
timeToConsume2
Order Helmet
rowName"armor_helmet_military"
name"Order Helmet"
description"A helmet of military make, adorned with strange markings."
weight7
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor4
consumableAppliesStatus
"Devoted"
consumableRemovesStatus
Empty array
timeToConsume2
Hard Hat
rowName"armor_helmet_hardhat"
name"Hard Hat"
description"A durable helmet to protect warehouse workers."
weight7
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Plastic"
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor3
consumableAppliesStatus
"Hard Hat"
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Helmet
rowName"armor_helmet_makeshift"
name"Makeshift Helmet"
description"No Description."
category"Gear"
weight3.5
stackSize1
durability32
repairItem"Magazines"
repairAmount1
researchMaterial"Metal"
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin2
quantityMax2
item"Magazines"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
gearArmor4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Chestplate
rowName"armor_chest_makeshift"
name"Makeshift Chestplate"
description"No Description."
category"Gear"
weight3.5
stackSize1
durability37
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Duct Tape"
chanceToDrop1
quantityMin4
quantityMax4
item"Cloth Scrap"
chanceToDrop1
quantityMin4
quantityMax4
gearSlot"Chest Armor"
gearArmor4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Legwraps
rowName"armor_legs_makeshift"
name"Makeshift Legwraps"
description"No Description."
category"Gear"
weight3.5
stackSize1
durability20
repairItem"Magazines"
repairAmount1
scrapResults
item"Duct Tape"
chanceToDrop1
quantityMin4
quantityMax4
item"Magazines"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Leg Armor"
gearArmor4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Armwraps
rowName"armor_arms_makeshift"
name"Makeshift Armwraps"
description"No Description."
category"Gear"
weight3.5
stackSize1
durability20
repairItem"Magazines"
repairAmount1
scrapResults
item"Duct Tape"
chanceToDrop1
quantityMin3
quantityMax3
item"Magazines"
chanceToDrop1
quantityMin3
quantityMax3
item"Book"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Arm Armor"
gearArmor4
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carbuncle Crown
rowName"armor_helmet_carbuncle"
name"Carbuncle Crown"
description"A fancy hat cobbled accordingly from the carcass of a contemptible carbuncle."
flavorText"You are king of the carbuncles. Which... doesn't really mean much."
category"Gear"
weight3
stackSize1
durability15
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Duct Tape"
chanceToDrop1
quantityMin1
quantityMax1
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor2
consumableAppliesStatus
"King of Carbuncles"
consumableRemovesStatus
Empty array
timeToConsume2
F.O.R.G.E. Helmet
rowName"armor_helmet_forge"
name"F.O.R.G.E. Helmet"
description"No Description."
category"Gear"
weight10
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Leather Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Rebar"
chanceToDrop1
quantityMin1
quantityMax1
item"Reinforced Hose"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
F.O.R.G.E. Chestplate
rowName"armor_chest_forge"
name"F.O.R.G.E. Chestplate"
description"No Description."
category"Gear"
weight10
stackSize1
durability40
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Steel Cable"
chanceToDrop1
quantityMin1
quantityMax1
item"Rebar"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Chest Armor"
gearArmor10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
F.O.R.G.E. Pauldrons
rowName"armor_arms_forge"
name"F.O.R.G.E. Pauldrons"
description"No Description."
category"Gear"
weight10
stackSize1
durability22
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Rebar"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Arm Armor"
gearArmor10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
F.O.R.G.E. Greaves
rowName"armor_legs_forge"
name"F.O.R.G.E. Greaves"
description"No Description."
category"Gear"
weight10
stackSize1
durability22
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Reinforced Hose"
chanceToDrop1
quantityMin1
quantityMax1
item"Chain"
chanceToDrop1
quantityMin2
quantityMax2
item"Rebar"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Leg Armor"
gearArmor10
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Peccary Helmet
rowName"armor_helmet_peccary"
name"Peccary Helmet"
description"A helmet made from a cantankerous creature."
category"Gear"
weight5
stackSize1
durability15
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Paper Scrap"
chanceToDrop1
quantityMin6
quantityMax6
gearSlot"Head Armor"
gearArmor3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Hazardous Materials Suit
rowName"suit_hazmat"
name"Hazardous Materials Suit"
description"Worn by scientists to study radiation and biohazardous materials. Greatly reduces radiation buildup."
weight4
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Plastic Scrap"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Full Body Suit"
consumableAppliesStatus
"Stuffy Suit"
"Hazmat Suit"
"Airtight Seal"
consumableRemovesStatus
Empty array
timeToConsume2
Fire Proximity Suit
rowName"suit_fire"
name"Fire Proximity Suit"
description"Worn by volcano researchers and molten manufacturing workers. Blocks most exposure to high heat and flame."
weight6
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Plastic Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Leather Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Full Body Suit"
consumableAppliesStatus
"Stuffy Suit"
"Fire Proximity Suit"
consumableRemovesStatus
Empty array
timeToConsume2
Welding Mask
rowName"armor_helmet_weldingmask"
name"Welding Mask"
description"A strong helmet to prevent welders from receiving injuries."
weight18
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
gearArmor6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
High-Vis Vest
rowName"armor_chest_highvisvest"
name"High-Vis Vest"
description"For those who like being seen."
weight2
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Chest Armor"
gearArmor2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Blacksmithing Gloves
rowName"armor_arms_blacksmithinggloves"
name"Blacksmithing Gloves"
description"Very heavy gloves, typically worn by metalworkers."
weight16
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Arm Armor"
gearArmor6
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carapace Helm
rowName"armor_helmet_labs"
name"Carapace Helm"
description"A study helmet built from some lab equipment and alien carapace."
category"Gear"
weight7
stackSize1
durability30
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Glass Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Metal Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
gearArmor16
consumableAppliesStatus
"Airtight Seal"
consumableRemovesStatus
Empty array
timeToConsume2
Carapace Plackart
rowName"armor_chest_labs"
name"Carapace Plackart"
description"A strong chestplate built from the shells of insects and a few other things."
category"Gear"
weight7
stackSize1
durability40
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Carbon Plating"
chanceToDrop1
quantityMin1
quantityMax1
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
item"Box of Screws"
chanceToDrop1
quantityMin2
quantityMax2
item"Leather Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Chest Armor"
gearArmor16
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carapace Gauntlets
rowName"armor_arms_labs"
name"Carapace Gauntlets"
description"A chitinous set of arm protectors, built from slain beasts and bit of scientific engineering."
category"Gear"
weight7
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Box of Screws"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Arm Armor"
gearArmor16
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carapace Sabatons
rowName"armor_legs_labs"
name"Carapace Sabatons "
description"Leg protection built from the backs of many foes with some laboratory scrap holding it all together."
category"Gear"
weight7
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Box of Screws"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Leg Armor"
gearArmor16
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lab Mask
rowName"armor_helmet_gasmask"
name"Lab Mask"
description"An airtight mask often used by those working with dangerous chemicals."
weight3
stackSize1
durability15
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
gearArmor3
consumableAppliesStatus
"Buff_LabMask"
"Airtight Seal"
consumableRemovesStatus
Empty array
timeToConsume2
Lead Vest
rowName"armor_chest_leadvest"
name"Lead Vest"
description"A heavy lead vest typically used to block harmful x-rays."
flavorText"This could work as armor... For now."
weight15
stackSize1
durability15
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin4
quantityMax4
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Chest Armor"
gearArmor5
consumableAppliesStatus
"Lead Vest"
consumableRemovesStatus
Empty array
timeToConsume2
Biometric Armwraps
rowName"armor_arms_biometric"
name"Biometric Armwraps"
description"These armwraps don't provide much armor, but they do allow the wearer to operate certain weapons."
category"Gear"
weight7
stackSize1
durability12
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin10
quantityMax10
item"Military Electronics"
chanceToDrop1
quantityMin10
quantityMax10
gearSlot"Arm Armor"
gearArmor2
consumableAppliesStatus
"Buff_Biometric"
consumableRemovesStatus
Empty array
timeToConsume2
Biomimic Armwraps
rowName"armor_arms_biometric_t2"
name"Biomimic Armwraps"
description"These armwraps don't provide much armor, but they do allow the wearer to operate special weapons."
weight7
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Transformer Bushing"
chanceToDrop1
quantityMin5
quantityMax5
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin11
quantityMax1
item"Military Electronics"
chanceToDrop1
quantityMin10
quantityMax10
gearSlot"Arm Armor"
gearArmor4
consumableAppliesStatus
"Buff_Biometric_t2"
consumableRemovesStatus
Empty array
timeToConsume2
Captain's Beret
rowName"armor_helmet_beret"
name"Captain's Beret"
description"A beret worn by what appear to be the squad leaders. It features some sort of rune on the front."
weight2
stackSize1
durability5
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Makeshift Headlamp
rowName"headlamp_default"
name"Makeshift Headlamp"
description"A mounted headlamp capable of deftly replacing any handheld flashlight."
category"Tools"
weight2.5
stackSize1
batteryCapacity300
scrapResults
item"Cracked Shoulder Light"
chanceToDrop1
quantityMin2
quantityMax2
item"Military Electronics"
chanceToDrop1
quantityMin2
quantityMax2
item"Optic Lens"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Headlamp"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Chef Apron
rowName"armor_chest_apron"
name"Chef Apron"
description"A classic mess-preventing cooking apron."
flavorText"Let's shed some light on the subject."
weight2
stackSize1
durability15
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
gearSlot"Chest Armor"
consumableAppliesStatus
"Splatter Guard"
consumableRemovesStatus
Empty array
timeToConsume2
Chef Hat
rowName"armor_helmet_chefhat"
name"Chef Hat"
description"The hallmark of a true chef."
flavorText"Well, you LOOK like you can cook, anyway."
weight1
stackSize1
durability10
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
consumableAppliesStatus
"Buff_FasterCorpseGib"
consumableRemovesStatus
Empty array
timeToConsume2
Radiation Vest
rowName"armor_chest_leadvest_t2"
name"Radiation Vest"
description"A heavy laboratory vest used to block harmful radiation."
weight15
stackSize1
durability25
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin8
quantityMax8
item"Cloth Scrap"
chanceToDrop1
quantityMin4
quantityMax4
gearSlot"Chest Armor"
gearArmor7
consumableAppliesStatus
"Lead Vest"
consumableRemovesStatus
Empty array
timeToConsume2
Radio Pack
rowName"backpack_radio"
name"Radio Pack"
description"A military backpack with some electronics attached."
weight4
stackSize1
researchMaterial"Tech"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Leather Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Military Electronics"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Backpack"
gearCapacity21
gearWeightReduction0.12
consumableAppliesStatus
"Radio Pack"
consumableRemovesStatus
Empty array
timeToConsume2
Bionic Legs
rowName"armor_legs_bionic"
name"Bionic Legs"
description"Cobbled together by ingenuity, and a bit of hope, these legs will allow the wearer to move faster and land harder."
flavorText"Stronger. Faster. Eh, you know the rest."
weight12
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Tech"
scrapResults
item"Jailbroken CPU"
chanceToDrop1
quantityMin1
quantityMax1
item"Tech Scrap"
chanceToDrop1
quantityMin10
quantityMax10
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
item"Oil"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Leg Armor"
gearArmor5
consumableAppliesStatus
"Buff_BionicLegs"
consumableRemovesStatus
Empty array
timeToConsume2
Santa Hat
rowName"armor_helmet_santahat"
name"Santa Hat"
description"A festive hat from a jolly man who has no respect for the laws of physics."
flavorText"Ho, ho, ho!"
weight1
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Skip"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Security Pack
rowName"backpack_security"
name"Security Pack"
description"A backpack worn by the GATE Defense Team."
weight4
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Backpack"
gearCapacity21
gearWeightReduction0.14
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bunny Ears
rowName"armor_helmet_bunnyears"
name"Bunny Ears"
description"A headband for a time of year whose celebration is completely optional at all GATE facilities except for Springer."
flavorText"Boing!"
weight1
stackSize1
durability10
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item""Egg""
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cushion Chestplate
rowName"armor_chest_cushions"
name"Cushion Chestplate"
description"A big chestplate made from cloth, tape and stuffing."
category"Gear"
weight6
stackSize1
durability15
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Plastic Scrap"
chanceToDrop1
quantityMin2
quantityMax2
item"Duct Tape"
chanceToDrop1
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Chest Armor"
gearArmor2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Well-worn Security Vest
rowName"armor_chest_security_starter"
name"Well-worn Security Vest"
description"An armored vest worn by the GATE Defense Team."
flavorText"It's seen better days."
weight13
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Chest Armor"
gearArmor3
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Medic Helmet
rowName"armor_helmet_medic"
name"Medic Helmet"
description"A medic helmet of military make, adorned with strange markings."
weight3
stackSize1
durability25
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor3
consumableAppliesStatus
"Medic"
consumableRemovesStatus
Empty array
timeToConsume2
Breacher Helmet
rowName"armor_helmet_breacher"
name"Breacher Helmet"
description"A helmet of military make, adorned with strange markings and iron bars laid across the face shield."
flavorText"The Breachers are paying penance, deployed on the front lines with a constant reminder of their guilt."
weight17
stackSize1
durability30
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Metal Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor12
consumableAppliesStatus
"Buff_Faceshield"
"Buff_BreacherHelmet"
consumableRemovesStatus
Empty array
timeToConsume2
Blacksmithing Apron
rowName"armor_chest_apron_leather"
name"Blacksmithing Apron"
description"A very heavy apron used by blacksmiths."
flavorText"Apparently blacksmiths still exist. Who knew?"
weight18
stackSize1
durability30
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Chest Armor"
gearArmor6
consumableAppliesStatus
"Splatter Guard"
consumableRemovesStatus
Empty array
timeToConsume2
Karate Helmet
rowName"armor_helmet_karate"
name"Karate Helmet"
description"Makes getting punched in the head suck slightly less."
weight2
stackSize1
durability15
repairItem"Cloth Scrap"
repairAmount1
scrapResults
Empty array
gearSlot"Head Armor"
gearArmor2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Sow Helmet
rowName"armor_helmet_sow"
name"Sow Helmet"
description"A helmet made from the head of a purple Peccary."
category"Gear"
weight5
stackSize1
durability25
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor8
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Geiger Counter Keychain
rowName"trinket_geigercounter"
name"Geiger Counter Keychain"
description"A compact device that detects radiation in the immediate area."
category"Gear"
weight1.5
stackSize1
scrapResults
item"Geiger Counter"
chanceToDrop1
quantityMin1
quantityMax1
item"Box of Screws"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Dangling Gravity Cube
rowName"trinket_gravitycube"
name"Dangling Gravity Cube"
description"An unusual cube that makes people feel a little lighter than normal..."
flavorText"Created from IS-0052."
category"Gear"
weight0.5
stackSize1
scrapResults
item"Gravity Dampener"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
"Gravity Cube"
consumableRemovesStatus
Empty array
timeToConsume2
Gel Tube
rowName"trinket_light_orange"
name"Gel Tube"
description"A small tube that emits a comfy orange glow."
category"Gear"
weight0.5
stackSize1
scrapResults
item"Thermite Molotov"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Crystalline Vial
rowName"trinket_light_purple"
name"Crystalline Vial"
description"A small crystalline shard that emits an odd purple light."
category"Gear"
weight0.5
stackSize1
scrapResults
item"Powdered Crystal"
chanceToDrop1
quantityMin1
quantityMax1
item"Test Tube"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Glow Shard
rowName"trinket_light_white"
name"Glow Shard"
description"A small anomalous gem that constantly emits a white light."
flavorText"Created from IS:0010."
category"Gear"
weight0.5
stackSize1
scrapResults
item"Glowing Shard"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Mushroom Helmet
rowName"armor_helmet_mushroom"
name"Mushroom Helmet"
description"A helmet made from the head of a fungal fiend."
category"Gear"
weight6
stackSize1
durability25
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Carbuncle Mushroom"
chanceToDrop1
quantityMin1
quantityMax1
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor5
consumableAppliesStatus
"Airtight Seal"
"Buff_MushroomHelmet"
consumableRemovesStatus
Empty array
timeToConsume2
Spuddy
rowName"trinket_spuddy"
name"Spuddy"
description"A small potato with a chain on it."
flavorText"You really need some friends."
category"Gear"
weight0.5
stackSize1
scrapResults
item"Potato"
chanceToDrop1
quantityMin1
quantityMax1
item"Silver Chain"
chanceToDrop1
quantityMin1
quantityMax1
item"Pens"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Pet Rock (Trinket)
rowName"trinket_petrock"
name"Pet Rock (Trinket)"
description"A painted rock with googly eyes."
flavorText"He's your best friend."
weight1
stackSize1
scrapResults
Empty array
gearSlot"Trinket"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rat Pack
rowName"backpack_rat"
name"Rat Pack"
description"A large, heavy pack that does absolutely nothing for its wearer's spine or posture."
flavorText"Once stuffed with scrap and supplies pilfered from the Facility, returning it to its former state is the goal of any good Rat."
weight10
stackSize1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin4
quantityMax4
item"Leather Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Backpack"
gearCapacity30
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Rat Suit
rowName"suit_ratsuit"
name"Rat Suit"
description"A hazardous environment suit adorned with odd markings. Greatly reduces radiation buildup."
flavorText"Ostensibly, these "Lab Rats" are known to be as meticulous as they are unhinged. Combining deep science with utter devotion to the cause, this path has led the Rats to a field of science that may not even exist."
weight4
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
item"Leather Scrap"
chanceToDrop1
quantityMin8
quantityMax8
gearSlot"Full Body Suit"
consumableAppliesStatus
"Stuffy Suit"
"Hazmat Suit"
"Airtight Seal"
consumableRemovesStatus
Empty array
timeToConsume2
Tarasque Helmet
rowName"armor_helmet_tarasque"
name"Tarasque Helmet"
description"A helmet made from the head of an enormous microbe."
flavorText"Nothing that small should ever be this big."
category"Gear"
weight20
stackSize1
durability25
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Carbon Plating"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor14
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Security Cap
rowName"armor_hat_securitycap"
name"Security Cap"
description"Standard-issue cap worn by the GATE Defense Team."
weight2
stackSize1
durability15
repairItem"Cloth Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
gearArmor1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Carbuncle Crest
rowName"armor_helmet_scarbuncle"
name"Carbuncle Crest"
description"A purple pinnacle of perfection."
flavorText"You are queen of the carbuncles. Which... doesn't really mean much."
category"Gear"
weight3
stackSize1
durability15
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Duct Tape"
chanceToDrop1
quantityMin1
quantityMax1
item"Plastic Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor2
consumableAppliesStatus
"King of Carbuncles"
consumableRemovesStatus
Empty array
timeToConsume2
Alpha Helmet
rowName"armor_helmet_pecc_alpha"
name"Alpha Helmet"
description"A helmet made from a rare, red Peccary."
category"Gear"
weight5
stackSize1
durability35
repairItem"Bio Scrap"
repairAmount1
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
item"Refined Carbon"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor9
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Work Gloves
rowName"armor_arms_gloves_work"
name"Work Gloves"
description"Sturdy gloves typically worn by construction workers."
weight3
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Arm Armor"
gearArmor1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Lab Gloves
rowName"armor_arms_gloves_lab"
name"Lab Gloves"
description"Sleek white gloves, typically worn by lab workers."
weight1
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Arm Armor"
gearArmor1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Gardening Gloves
rowName"armor_arms_gloves_garden"
name"Gardening Gloves"
description"Rough green gloves, typically worn by gardeners and those working with thorny plants."
weight2
stackSize1
durability20
repairItem"Metal Scrap"
repairAmount1
researchMaterial"Cloth"
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin5
quantityMax5
gearSlot"Arm Armor"
gearArmor1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Surgical Mask
rowName"armor_helmet_medmask"
name"Surgical Mask"
description"A cloth medical mask usually worn by doctors."
weight3
stackSize1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Baseball Cap
rowName"armor_hat_baseball"
name"Baseball Cap"
description"A sporty baseball cap."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Cowboy Hat
rowName"armor_hat_cowboy"
name"Cowboy Hat"
description"A leather cowboy hat."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Leather Scrap"
chanceToDrop1
quantityMin3
quantityMax3
item"Cloth Scrap"
chanceToDrop1
quantityMin1
quantityMax1
gearSlot"Head Armor"
gearArmor1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Beanie
rowName"armor_hat_beanie"
name"Beanie"
description"A cozy beanie."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Driving Cap
rowName"armor_hat_golfcap"
name"Driving Cap"
description"A comfy cap."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Bucket Hat
rowName"armor_hat_buckethat"
name"Bucket Hat"
description"A utilitarian sun protector."
weight0.1
stackSize1
durability100
repairItem"Metal Scrap"
repairAmount1
scrapResults
item"Cloth Scrap"
chanceToDrop1
quantityMin2
quantityMax2
gearSlot"Head Armor"
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Corn)
rowName"Plant_Corn"
name"UNKNOWN (Plant_Corn)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Tomato)
rowName"Plant_Tomato"
name"UNKNOWN (Plant_Tomato)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Tomato Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Dead Plant
rowName"Plant_Dead"
name"Dead Plant"
description"A dead plant. Whatever it was, it was left unattended for too long."
weight0.2
stackSize32
researchMaterial"Biological"
scrapResults
item"Bio Scrap"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Wheat)
rowName"Plant_Wheat"
name"UNKNOWN (Plant_Wheat)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Anteverse Wheat Seed"
chanceToDrop1
quantityMin1
quantityMax1
item"Antelight Seed"
chanceToDrop0.07
quantityMin0
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Greyeb)
rowName"Plant_Greyeb"
name"UNKNOWN (Plant_Greyeb)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Greyeb Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Super_Tomato)
rowName"Plant_Super_Tomato"
name"UNKNOWN (Plant_Super_Tomato)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Super Tomato Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_RopePlant)
rowName"Plant_RopePlant"
name"UNKNOWN (Plant_RopePlant)"
weight0.1
stackSize1
durability350
repairItem"Bio Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Rope Plant Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Egg)
rowName"Plant_Egg"
name"UNKNOWN (Plant_Egg)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item""Egg" Plant Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_SpaceLettuce)
rowName"Plant_SpaceLettuce"
name"UNKNOWN (Plant_SpaceLettuce)"
weight0.1
stackSize1
durability350
repairItem"Metal Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Space Lettuce Seed"
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_VelcroPlant)
rowName"Plant_VelcroPlant"
name"UNKNOWN (Plant_VelcroPlant)"
weight0.1
stackSize1
durability350
repairItem"Bio Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
chanceToDrop1
quantityMin1
quantityMax1
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
UNKNOWN (Plant_Antelight)
rowName"Plant_Antelight"
name"UNKNOWN (Plant_Antelight)"
weight0.1
stackSize1
durability350
repairItem"Bio Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Antelight Seed"
chanceToDrop0.25
quantityMin1
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2
Antelight (Green)
rowName"Plant_Antelight_GRN"
name"Antelight (Green)"
weight0.1
stackSize1
durability350
repairItem"Bio Scrap"
repairAmount1
decayLimit350
decayToItem"Dead Plant"
researchMaterial"Biological"
scrapResults
item"Green Antelight Seed"
chanceToDrop0.25
quantityMin1
quantityMax2
consumableAppliesStatus
Empty array
consumableRemovesStatus
Empty array
timeToConsume2