Damage Types
In Abiotic Factor, weapons, enemy attacks, and the environment have various Damage Types. Certain Entities have weaknesses, resistances, and immunities to certain types of damage, most of which are displayed in their Compendium entry as colored icons: green for weakness, yellow for resistance, and red for immunity. Weakness is 1.5x damage, resistance is half damage, and immunity is no damage.
Damage Types are sorted into four classes: Light, Medium, Heavy, and Super. Each Shield is only capable of blocking damage of a certain class or below. For example, a Medium shield can block Medium and Light damage types but not Heavy damage. The Super class cannot be blocked by any shield.
| Shield | Class |
|---|---|
| Light | |
| Medium | |
| Heavy |
Generic
The parent damage type of all others.
Rook
Can inflict Bleeding or Severe Bleeding.
| Entity | Attack | Death Message |
|---|---|---|
| Rook | Combat Knife | <player> played a game they couldn't win. |
| Shield Trooper |
Blunt
Damage Class: Light
Dealt By Melee Weapons:
Basic Baton
Desk Leg
Pipe Club
Pipe Wrench
Rat Scanner
Thermal Mallet (direct damage)
Tech Sceptre (direct damage)
Umbrella
Baton
Pipe Cudgel
Dealt By Ranged Weapons:
Vacuum (launched Pest or Electro-Pest)
| Entity | Attack | Class | Death Message |
|---|---|---|---|
| Grunt | Bash | Light | <player> got pummeled to death. |
| Medic | |||
| Captain | |||
| Breacher | |||
| Sapper | |||
| Lab Rat | Scanner | ||
| Zombie | Melee | <player> experienced excessive blunt force trauma. | |
| Composer | Heavy | ||
| Containment Robot | |||
| Defense Robot | Light | ||
| Chieftain | |||
| Mystagogue | |||
| Bogman | Melee Spring Arm |
Medium | <player> succumbed to the swamp. |
| Lamogi | Melee | Light | <player> experienced excessive blunt force trauma. |
| Bigogi |
Weak:
Resistant:
Door Bash
The type of damage dealt when a door is kicked open, by a player or an entity.
Damage Class: Medium
Resistant:
Stun
Stuns target briefly with a electrical screen effect and sound.
| Entity | Attack | Death Message |
|---|---|---|
| Security Robot | Melee | <player> made contact with a machine intelligence. |
| Electro-Pest | Shock Ring Shock Response |
Heavy Blunt
Damage Class: Heavy
Dealt By Weapons:
Sledgehammer
Explosive Sledge (direct damage)
Oar
Impact Hammer
Flail
Dealt by the
Exor Flail. Can inflict Bleeding or Severe Bleeding.
Damage Class: Medium
Sharp
Can inflict Bleeding or Severe Bleeding.
Damage Class: Light
Dealt By Melee Weapons:
Kitchen Knife
Shiv
Makeshift Spear
Welding Spear (direct damage)
Cane Sword
Lightning Spear (direct damage)
Sword
Pitchfork
Combat Knife
Harpoon Spear
Laser Katana (no charge)
Exor Spear
Quill Spear (direct and ranged damage)
| Weapon | Ammo |
|---|---|
Dealt By Throwable Weapons:
Dealt By Deployables:
Chopinator (slow)
Disc Turret
| Entity | Attack | Class | Death Message |
|---|---|---|---|
| Pest | Melee | Light | <player> was harassed to death by a pest. |
| Electro-Pest | |||
| Peccary | Medium | <player> was skewered by something wild. | |
| Sow Peccary | |||
| Mushroom Peccary | |||
| Exor Monk | Light | <player> was sliced into bits. | |
| Exor | |||
| Armored Exor | |||
| Volatile Exor | Medium | ||
| Exor | Quill | Light | <player> was skewered. |
| Armored Exor | |||
| Symphonist | Melee | <player> was sliced into bits. | |
| Crystallisk | |||
| Larva | <player> was harassed to death by a pest. | ||
| Big Larva | |||
| Nyth | |||
| Leyak | Super | <player> was widowed. | |
| Krasue | |||
| Yeti | Heavy | <player> met an inevitable, abominable end. | |
| Farmer | Pitchfork | Light | <player> was sliced into bits. |
| Mountaineer | Melee | ||
| Trooper | |||
| Exor Cha | Spear |
Weak:
Resistant:
Crossbow
| Weapon | Ammo |
|---|---|
| Entity | Attack | Death Message |
|---|---|---|
| Guard | Crossbow | <player> was pierced by a bolt. |
Heavy Sharp
Can inflict Severe Bleeding.
Damage Class: Heavy
Dealt By Weapons:
Peccary Club
Crowbar
Crowbar 2.0
Pickaxe
Carbon Pickaxe
Woodsman's Axe (direct damage)
| Entity | Attack | Death Message |
|---|---|---|
| Reaper | Melee | <player> did not survive the Night. |
| Woodsman | Axe | <player> was sliced into bits. |
Dealt By Resource Nodes:
Bullet
Damage Class: Medium
Resistant:
- Crystallisk
- Breacher
- Electro-Pest
- Mushroom Peccary
- The Snowman
- Tarasque
- Behemoth
- Jotun
- Flame Rat
- Snow Pest
Small
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Grunt | Pistol SMG |
<player> was riddled with bullets. |
| Medic | SMG | |
| Captain | Magnum | |
| Neophyte | Assault Rifle |
Resistant:
Large
Can inflict Bleeding or Severe Bleeding.
Damage Class: Heavy
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Mountaineer | Rifle | <player> was gunned down. |
| Trooper | ||
| Chieftain | Desert Eagle |
Sniper
Can inflict Severe Bleeding.
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Sniper | Sniper Rifle | <player> was gunned down. |
Shotgun Pellet
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Breacher | Shotgun | <player> was turned into swiss cheese. |
| Close-Quarters Combatant | ||
| Trooper | ||
| Witch |
Weak:
Jotun LMG
Can inflict Bleeding.
Damage Class: Heavy
| Entity | Attack | Death Message |
|---|---|---|
| Jotun | LMG | <player> was riddled with bullets. |
Holy Bullet
Dealt By Weapons:
Fire
Dealt By Weapons:
Thermal Mallet (bonus damage)
Welding Spear (bonus damage)
Thermite Molotov
| Weapon | Ammo |
|---|---|
| Entity | Attack | Death Message |
|---|---|---|
| Defense Robot | Molotov | <player> was charbroiled. |
Weak:
Resistant:
Immune:
Holy Fire
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Flame Rat | Flamethrower | <player> was smitten by... something. |
Plasma
Deals 2.5x damage to personal shields.
Dealt By Weapons:
| Entity | Attack | Death Message |
|---|---|---|
| Mystagogue | Plasma Fireball | <player> angered the arcane. |
Cold
Dealt By Weapons:
Resistant:
Immune:
Explosive
The
Sapper Suit provides 75% protection against Explosive damage.
Damage Class: Heavy
Dealt By Melee Weapons:
Explosive Sledge (bonus damage)
Dealt By Ranged Weapons:
Dealt By Throwable Weapons:
Dealt By Deployables:
| Entity | Attack | Death Message |
|---|---|---|
| Grunt | Grenade | <player> was grenaded. |
| Medic | ||
| Captain | ||
| Sapper | ||
| Tarasque | Smash | <player> was blown to bits. |
| Behemoth | ||
| Bombogi | Explosion | |
| Sapper | Kamikaze | <player> embraced a fanatic. |
Weak:
Resistant:
Defense Robot
Can inflict Bleeding or Severe Bleeding.
| Entity | Attack | Death Message |
|---|---|---|
| Defense Robot | Frag Grenade | <player> was grenaded. |
| Mortar | <player> didn't take cover in time. | |
| Sapper | Rocket | |
| Defense Robot | Self-Destruct | <player> made contact with a machine intelligence. |
| Flame Rat | Kamikaze |
Immune:
Electricity
Dealt By Melee Weapons:
Tech Sceptre (bonus damage)
Lightning Spear (bonus damage)
| Weapon | Ammo |
|---|---|
| - |
Dealt By Throwable Weapons:
Dealt By Deployables:
| Entity | Attack | Death Message |
|---|---|---|
| Crystallisk | Crystal | <player> made a fatal connection. |
Weak:
Resistant:
Immune:
Acid
| Weapon | Ammo |
|---|---|
| - | |
| Entity | Attack | Death Message |
|---|---|---|
| Sow Peccary | Carbuncle Bomb | <player> was bombed. |
| Tainted Carbuncle | Tongue | <player> was boiled alive by acid. |
| Armored Exor | Grenade | |
| Corrupted Robot | Spray | |
| Skink | Bio Ball | <player> was sludged. |
Weak:
Resistant:
Immune:
Burn
Causes an additional 10 Acid damage every half second for 2 seconds.
Dealt By Weapons:
Quill Rifle (bonus damage)
Woodsman's Axe (bonus damage)
| Entity | Attack | Death Message |
|---|---|---|
| Hive Larva | Melee | <player> was boiled alive by acid. |
| Big Hive Larva | ||
| Volatile Pest | Explosion | |
| Volatile Exor |
Laser
Damage Class: Medium
Dealt By Weapons:
Dealt By Deployables:
| Entity | Attack | Death Message |
|---|---|---|
| Mystagogue Eye | Laser | <player> was lasered. |
Weak:
Resistant:
X-Ray Field
Despite dealing no damage, the
X-Ray Tower,
OX Tower,
X-Ray Lamp , and
OX Lamp have their own damage type. Entities weak to this damage are otherwise invulnerable. It has an entity-specific effect instead of damaging them.
Weak:
- Leyak (freezes in place even if chasing, disappears and drops
Leyak Essence) - Krasue (
OX Lamp only, freezes in place even if chasing, disappears and drops
Frozen Essence) - Reaper (drops
Night Essence, enrages) - Darkwater Beast (temporarily avoids the player)
Psychic
Psychic damage ignores shields.
Dealt by Weapons
Volt Staff (secondary attack)
| Entity | Attack | Death Message |
|---|---|---|
| Peccary | Headbutt | <player> died of a killer headache. |
| Exor Monk | Beam | <player> met a fowl end. |
| Exor Cha |
Holy
"Holy" damage ignores both armor and shields. This includes the Riot Shield carried by Rooks and Shield Troopers as well as personal hardlight shields used by Gatekeepers and Corrupted Robots.
Each piece of the Hex Armor Set provides 10% protection against "Holy" damage.
| Weapon | Ammo |
|---|---|
| Battery charge |
| Entity | Attack | Death Message |
|---|---|---|
| Torchbearer | Melee | <player> was smitten by... something. |
| Niketas | ||
| Lodeite | ||
| Niketas | Fireball | <player> danced with the devil. |
| Lodeite |
Weak:
Immune:
Shield Neutralizer
Disrupts hardlight forcefields and Gatekeeper personal shields.
Dealt By Weapons:
Large Enemy
| Entity | Attack | Death Message |
|---|---|---|
| Tarasque | Melee | <player> was stepped upon. |
| Behemoth | ||
| The Snowman |
Bleeding
The type of damage dealt by Bleeding and Severe Bleeding.
Immune:
Fall Damage
Inflicts Sprained Ankle, Leg Fracture, or Broken Leg, depending on the amount of damage.
Death Pit
The type of damage dealt when falling into instant-death pits.
Damage Class: Super
Black Hole
Dealt By Weapons:
Drowning
The type of damage dealt by drowning in a body of liquid.
| Entity | Attack | Death Message |
|---|---|---|
| Mystagogue | Choke | <player> is sleeping with the fishes. |
Physics
Damage Class: Heavy
| Entity | Attack | Class | Death Message |
|---|---|---|---|
| Composer | Grab | Super | <player> made beautiful music. |
| Darkwater Beast | Eat | <player> didn't return from the reservoir. |
Fan
Damage Class: Super
Dealt By Deployables:
Chopinator (fast)
| Game Mechanics | |||||||
|---|---|---|---|---|---|---|---|
| Player | Character Appearance • Character Creation • Inventory • Health • Death • Statuses • Buffs and Debuffs • Jobs • Traits • Skills • Sleep • Stamina • GATE Pal | ||||||
| World | Assault Events (Portal Storm) • Battery (Item Charge) • Check-In Terminal • Cooking • Damage Types • Energy • Mechanics • Recipes • Sandbox Settings • Trading • Weather Events
| ||||||